Review: Roof Rage (Nintendo Switch)

Roof Rage is a fast-paced, easy to pick, hard to master, platform fighter. It is both a party game and a competitive game for platform fighter’s players.
Pros:
- Pixel art graphics.
- 322mb download size.
- Touchscreen support.
- Graphics-zoom-large/fixed scale/animated rank UI/birds in game/blood/combo counter/particules and dust.
- Game settings-language/screenshake/rotate shake/vibration/stage hazard.
- Controls-can rebinds the buttons.
- Actions-jump/attack/special/dash/shield/taunt.
- Two modes-arcade and local rooftops.
- Online game mode coming soon.
- Arcade-3 difficulties-easy/medium/hard.
- 12 characters.
- Press ZR on a character in the select screen to see a full moves breakdown complete with cutesy pixel animations.
- Fighter gameplay.
- Lightning-fast action.
- Can do projectiles/air juggles and combos.
- Uses the stock lives mechanic like Smash brothers.
- Responsive easy to learn combat.
- Classic arcade soundtrack.
- Slick animations.
- Can change settings in the pause menu.
- Local rooftops–four modes=stock/score/team/practice.
- 9 AI difficulties numbered 1-9.
- 12 locations.
- Six player max.
- Can have AI only matches and spectate.
- Pick up and play.
- Fast loading.
- It can jump off walls and ledges.
- Real strong Smash brothers feel.

Cons:
- Online mode coming soon.
- Small text/menu boxes.
- It takes a while to get used to more advanced techniques.
- No game speed option.
- Arcade mode plays as a gauntlet mode with little to no story.
- AI matches broke a few times with no one fighting or even moving.
- 1v1 matches are not fun and tedious.
- In the heat of battle, it can be hard to know who’s who.

