Review: RXN -Raijin- (Nintendo Switch)

The vertically-scrolling shooter utilises the entire width of the 16:9 field, resulting in challenging, strategy-testing gameplay.

Pros:

  • Fantastic graphics.
  • 1.9GB Download size.
  • SMUP gameplay/ Bullet hell.
  • Japanese speech.
  • Can rebind controls.
  • 10 save slots, 1 autosave so 11 in total actually.
  • World map level select with forks in the path.
  • The difficulty is based on a 1-7 star system.
  • Save between levels.
  • Three characters with each one having unique attack patterns.
  • Detail- Look at your stats and weapons but also rotate your player model and transform between a ship and a mech.
  • A special fourth attack that is used to clear the screen of enemies.
  • Result page showing collectibles and total score.
  • Collectibles are used to power up your weapons.
  • Earn EXP and level up your character.
  • Arcade presentation.
  • Upbeat banging soundtrack.
  • Each ship has a 4 mini ship trail that allows you to position them to cover all angles of shooting. It’s a unique way to shoot at enemies.
  • Short bite-sized levels.
  • You have continued.
  • Over 40 levels to play through.
  • Easy to pick up.
  • Can replay levels.
  • Sweet looking locations thanks to detailed flowing 3D backdrops.
  • Big screen-filling boss battles.
  • A lot of polish has gone into this.
  • Addictive.
  • Basic yet effective controls.
  • On-screen prompts for your weapons.
  • English subtitles.
  • Has a story on top.

Cons:

  • No online leaderboards.
  • Lacks a tate mode.
  • Levels can feel too short.
  • Constant difficulty spikes.Forgettable story.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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