Review: Sky Racket (Nintendo Switch)

Sky Racket is the world’s first Shmup Breaker, mixing the classic genres of shoot ’em ups and block breakers! Blast bullets back at baddies while flying over whimsical worlds filled with vivid, kooky colors!

Pros:

  • Cutesy pixel art graphics.
  • 1.3GB download size.
  • Two save slots.
  • Gameplay-mix of shoot em up and brick breakers gameplay.
  • Can rebind controls for each player.
  • Two playable characters.
  • Stars-Collect and build up a combo.
  • Game-hit enemy projectiles back and break blocks.
  • Level breakdown.
  • Five objectives per level-clear set/don’t get hit/defeat enemies/combo/clouds.
  • World map level select.
  • Replay levels.
  • Buddy-recruit a buddy to help.
  • Boss fights.
  • Easy to pick up.

Cons:

  • Long loading times.
  • No online leaderboards.
  • Little to no tutorial.
  • Slow burner.
  • No real reason to replay levels.
  • No touchscreen support.

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 9/10
    Fun Factor - 9/10
8/10

Summary

Sky Racket is a game that combines the brick breaker genre with shoot em up core mechanics. I wanted to say a traditional shooter but it is most certainly not, for your ammo is the enemies and you use them by returning their projectiles. Blocks will sometimes give the enemy a barrier and especially in boss-like encounters. Overall it is a nice little distraction that builds a good genre but needs more variety and meat on the bone.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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