Review: Touring Karts (PlayStation 4)

Touring Karts takes maximum advantage of the possibilities of VR by reinventing KART-type races in the midst of chaos full of action and surprises. The game can also be enjoyed on non-VR platforms.
Pros:
- Chunky cartoon graphics.
- 1.19gb download size.
- Platinum trophy.
- Playstation VR support (optional).
- Starting tutorial race.
- Kart racing gameplay.
- Supports many controller types-DS4, DS4 gyro, DS4 wheel and move combo, steering wheel, move, and 3D rudder.
- 3 modes-Singleplayer/Multiplayer/Quick race.
- Arcade atmosphere.
- Story-based Mode with more than 500 original challenges (+120h to complete) with collectible prizes. It can be completed in Single Player or Multiplayer Mode.
- Easy trophy list with 46 total trophies!
- Combine power-ups to create new power-ups, tick them off the massive list of combinations.
- Each race has two objectives to do in order to get coins.
- Coin machine-put coins in for unlocks.
- Garage-buy new Karts, upgrade stats, buy/learn new customizable parts.
- 3 difficulties per race-Normal/hard/Pro.
- Fast loading.
- 2 driving view’s-driver seat and behind.
- Can get a turbo start.
- Online leaderboards.
- 22 World locations.
- Has a drifting model for speed boosts.
- Works well in PSVR.
- Multiplayer-daily event/quick race/friends only.
- 30 odd Karts with it being 3 Karts in each race team.

Cons:
- Only one control scheme.
- Outside of VR its a flat experience.
- Some horrible level hazards.
- Erratic Ai.
- I can’t see objectives when in a race.
- When drifting the camera goes all over the place and is really shakey.
- Power up combos are just random.
- Unlocking locations can be a grind.
- Rubberband Ai.
- Slow respawn back to the track.
- Basic HUD.
- Tracks feel too thin and short.

