Rift Raccoon Review (PlayStation 5)

Tucker may be cute, but the challenges he faces aren’t for the faint of heart. These thrilling stages will challenge even the most advanced platforming aficionados. Find out how with our Rift Raccoon review.

Rift Raccoon Review Pros:

  • Nice pixel art graphics.
  • 124.1MB download size.
  • Platinum trophy.
  • Puzzle platformer gameplay.
  • Two difficulties-casual and normal.
  • Can change between two Characters.
  • Opening tutorial level with ongoing pop-ups.
  • Level select screen because you may need to find the Gem.
  • Can replay levels.
  • Familiar controls.
  • Gimmick-you can teleport yourself short distances and you use this to navigate the levels.
  • Can climb and slide down walls.
  • Instant restart.
  • Hidden collectible gems.
  • You kill enemies by jumping on them.
  • Reflex heavy.
  • Can teleport in four directions.
  • Before you teleport you can see the outline of where you would go.
  • Skills withstanding, you can get an easy Platinum trophy here.

Rift Raccoon Review Cons:

  • Gets very infuriating because of the controls.
  • Climbing has an invisible stamina limit and hitting it causes you to just slide down.
  • Reflex heavy.
  • Levels can get quite expansive and finding a route through can be a pain because it doesn’t have a lot of memorable areas.
  • Little replay value.
  • Feels repetitive.

Rift Raccoon:

Official website

Developer: Marcos Game Dev

Publisher: Eastasiasoft

Store Links-

PlayStation

Xbox

Nintendo Switch

Steam

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
7/10

Summary

Rift Raccoon is a puzzle platformer where you can teleport short distances, you do this to avoid obstacles or go through walls. The combat is very Mario whereby you jump on them to eliminate them. For general movement the controls are familiar but the actual mechanics are a bit of a pain. You can climb and slide down walls but the climbing part uses an invisible stamina bar and once depleted you just slide back down. I also struggled to get a good flow going in regards to teleporting as you cannot just jump and teleport as simply as you would like. It’s an awkward moment that repeats itself over and over. Level design is a mixed bag with it either being very straightforward and simple or vast and confusing to navigate. Overall I found Rift Raccoon to start off fine but it gets very tedious.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!