Rise: Race The Future Review (Nintendo Switch)
Experience the most addictive racing gameplay! Drift and slide like never before thanks to an exceptional fluid and precise physics-based slippery handling. Unique futuristic cars, smooth powerslides, jumps, and water zones take old-school rally arcade games to the next level of fun,
Pros:
- Decent graphics.
- 2.6GB download size.
- Full touchscreen support.
- 3 save slots.
- Game settings-units of measure (mph/kph), camera sliders, camera rotation delay slider, HD rumble slider, and music volumes for music/sound/car.
- Three game modes-challenge, championship, and time attack.
- Four difficulties-discovery, rookie, Pro, and legend.
- Visual quality-medium (60fps) and high (30fps).
- Two-player split-screen support.
- Two-player game modes are the same as a single player.
- Championship-eight of them and each has specific settings for- opponents number, car choice, difficulty, and weather type.
- Challenges-eight initial maps with set challenges then earn points to unlock more.
- Four locations- Tekuh Paradise, Alyska Lakes, Odera Crater, and Akuh Falls.
- Ten cars (2 initially then unlock the rest) and each can be customised with car colour, stickers, auto brake (no/low/medium/high) and boost mode (recharge from 78 mph/recharge from drifting/3 boosts per lap and charges at the start of the race).
- Arcade presentation.
- Easy to learn controls.
- Excellent drifting system and very akin to Ridge Racer.
- You go from racing on the ground to transforming into a boat and drive on water.
- Five driving views.
Cons:
- You have to unlock the tracks/locations for Time Attack in the championships.
- Menu navigation is tricky with the buttons.
- No tutorials.
- Driving on the water is loose and hard to master.
- Pain having to faff with camera sliders.
- No online racing.
- Really easy to spin out.
- Cheap Ai tactics like pit manoeuvres.
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8/10
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7/10
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7/10
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7/10
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7/10
Summary
Even on a handheld, Man this game looks fantastic with its futuristic race cars and beautiful locations. Once you get into the game you can choose from the 3 ways to earn boost which cover most other racing game styles meaning you can make it a familiar experience. I went full Ridge Racer and had drifting as my juice maker. Into the racing and it’s alright, it’s definitely an arcade racer but with a crazy over the top sensitivity. What I mean by that is you can just full-on 360 spinouts at any moment for no reason and it’s really infuriating, I messed with setups and even dropped my Drift juice maker but still, I had issues. It made that game be slow in slow out corner taker and it is all about the speed on straights. Modes wise it’s a basic affair but it does have a lot of tasks so it has that going for it. It is a thing of beauty though and despite my constant niggles I still kept coming back as it is a good racer. With more modes and online it could have been a real contender but for now, it’s an average arcade racer, beautiful visuals but let down by the handling.