S.T.A.L.K.E.R.: Legends of the Zone Trilogy (Enhanced Edition) Review – Stalking Greatness, One Zone at a Time

S.T.A.L.K.E.R.: Legends of the Zone Trilogy (Enhanced Edition) review – The S.T.A.L.K.E.R. saga returns, remastered for a new generation. Step back into the hauntingly atmospheric Chornobyl Exclusion Zone, where danger lurks in the shadows and the environment itself conspires against you. With enhanced visuals, improved mechanics, and a world teeming with mutant horrors and mysterious anomalies, this trilogy brings back the tension and thrill of survival horror at its finest.

S.T.A.L.K.E.R.: Legends of the Zone Trilogy (Enhanced Edition) Review Pros

  • Decent graphics.
  • Download size for each game –
    • Stalker Call Of Pripyat – 6.32GB
    • Stalker Shadow of Chernobyl – 5.88GB
    • Stalker Clear Sky – 5.03GB
  • You get the PlayStation 4 and the PlayStation 5 versions of the game.
  • Each game has a Platinum Trophy, so potentially you could get six Platinum trophies!
  • The games are seperate downloads and not tied to each other in a central launcher.
  • Video settings per game – gamma slide,r motion blur slider, and quality settings set to either performance or quality.
  • Controller speaker support option.
  • Four game difficulties – Novice, Stalker, Veteran, and Master.
  • Controller settings – Invert axis and sensitivity sliders, aim assist, aim assist strength, motion sensor controls support, adaptive triggers, and recoil control slider.
  • Mod.io supports user-created content. You can use a mod browser, report mods, and set the mod load order.
  • The transfer saves option between the PlayStation 4 and the PlayStation 5 versions of the game.
  • Mod.io uses your PlayStation Network login.
  • Cutscenes are a mix of in-game and FMV (full motion video).
  • A full 3D game world, and you have 360-degree camera control and movement.
  • You can pause the game and skip the cutscenes.
  • Fully voiced characters.
  • First-person shooter survival gameplay.
  • Tutorial pop-ups as you play.
  • Your PDA will keep track of tasks, journal, log, contacts, statistics, and encyclopedia, along with a map that also fills in as you explore.
  • Mini map HUD shows enemies and items.
  • Save and load when you want from the pause menu.
  • Full Quest management system.
  • Having a gun out in towns and camps can cause issues and have people hate or shoot at you.
  • The game world is done, so you could and can just go off and do what you want; you get full control over what missions to take and when.
  • Multiple choice encounters.
  • The first game (Stalker Shadow of Chernobyl) feels dated, but there is a charm to its simplicity and menu-driven game style.
  • It might not always be in your face or ears, but the soundtrack is well implemented and hauntingly captivating.
  • You have a Geiger counter and it will beep to tell you when near radiation, which is everywhere in the world, it beeps more the stronger the radiation.
  • It’s funny, but I found the first game to look a lot like the early Day Z days, a sparse world with a survival theme.
  • Gunplay is tough, realistic, but tough.
  • Fast loading times.
  • Doing tasks and how you interact with people dictate your standing with them from liked to hated.
  • The second game (Stalker Call of Prypiat) has tighter controls, a better map system, and uses the d-pad for item usage shortcuts.
  • Stalker Call of Prypiat has its own challenges and is like its own in-game achievements.
  • You have many hours of content with each game.
  • Aside from the main quests, you do get to find and do any optional side quests in each game.
  • I like how you can see the improvements and advancements from game to game.
  • The games move at a fast pace, and the run is toggled to make it easier.
  • You can loot enemies, some creatures, and boxes.
  • I like how, when looting people, you see a portrait of them, and you’re standing with them.
  • By the third game, the sorry integration is a lot better and more pronounced.
  • I appreciate that they keep the controls the same across all three games.
  • Full day and night system with different weather types.
  • This is my first time ever playing the game, so it was one hell of a ride.
  • I hear having this with controllers is a big deal, it would be to me as I’m not a huge keyboard and mouse kind of guy.

S.T.A.L.K.E.R.: Legends of the Zone Trilogy (Enhanced Edition) Review Cons

  • Each game has a thank you note, but it outstays its welcome, then you get over that by scrolling a huge EULA that moves like it has two broken legs and is slowly crawling its way forward or down, in this instance.
  • No central system where you can launch and swap games, they are seperate downloads and in essence their own entity.
  • There are no field of view sliders for any game.
  • The text in-game is very small in all areas, from menus to subtitles and pop-ups.
  • You cannot remap the controls.
  • A heavy I go dump a the start as you get some story, the missions, and how the PDA and everything works.
  • The language used makes simple tasks difficult, so for example, turning in a quest isn’t a complete quest prompt; instead, you click through as if you are taking on a quest, and once it completes.
  • The first game is dated and can make simple tasks tricky, and it’s long-winded and not always clearly marked on what to do.
  • The feedback on damage taken is not that clear.
  • Had enemies just stand there waiting to be shot, or they would seem to go all NEO and bend past bullets.
  • The first game doesn’t have much I the way of auto save, so dying means you could end up replaying large chunks of the game, or, like me early on, start again!
  • I wish the games had a central manual or something to help new players know mechanics and what’s going on.
  • The way the games can show their age is the lack of proper vaulting, and any slight incline is a no-go climb.
  • You don’t get any accessibility options.
  • Gunplay in the second game is worse than in the first game, mostly due to how ridiculous the guns handle.
  • A lot of blurry images, and I did find some very ugly textures.

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S.T.A.L.K.E.R. Legends of the Zone Trilogy Official Site

Developer: GSC Game World

Publisher: GSC Game World

Store Link:

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Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!