Sagres Review (Nintendo Switch OLED)

Sagres Review, Set sail for adventure in the Age of Discovery! Explore the seven seas as the fresh-faced ship captain Fernando. Customize your ship, battle against pirates and sea monsters, and assemble your crew to delve into the mysterious disappearance of the legendary explorer, Sir Antonio.

Sagres Review Pros:

  • Decent graphics.
  • 242MB download size.
  • Dialogue speed – 0 to 2.
  • Opening story interactions help shape your character which affects and changes your stats.
  • The story and interactions are told via character portraits and text bubbles.
  • Bright colorful game world.
  • Played on a 2D top-down view.
  • 3 save slots.
  • Tutorial pop-ups as you play.
  • Adventure gameplay.
  • The Guild library is a place you can visit to access knowledge on expeditions. Each town’s Guild library will have different books.
  • Radial dial menu system.
  • A ledge will show all available expeditions and you choose what you want.
  • Supplies are done in the harbor before sailing off, here you set the crew amount, food, water, and raw materials.
  • A lot of ship, crew, and expedition management.
  • Time only passes when you move.
  • Crew amount is determined by the ship and also your money, if you don’t have enough crew then you don’t sail as fast.
  • A morale meter shows for the crew.
  • The right stick is used to change the direction of your ship’s sails, matching it with the wind gives a speed boost. The clouds help tell you the wind’s direction.
  • There are different languages in the game and before you get fluent translators, you only see parts of the words they say.
  • Preparation and any sort of big expedition will have days attached to them, this advances the calendar.
  • You get to go on land and ride horses to reach new places.
  • Discover new lands as you travel around.
  • Play how you want.
  • Combat is rock, paper, and scissors. You each play 3 cards (the opponent always goes first) and you have to beat their hand going by the rock paper and scissors rules. You see your opponent’s cards sometimes and sometimes you have to use your intuition skill.
  • Full inventory management system.
  • The map uncovers as you explore.
  • You can view a log of all your actions.
  • Buy and sell items from within your inventory at any time.
  • When taking contracts you may not know everything about it so visiting taverns can help uncover clues.
  • Save at Inns.
  • Day and night cycle with different weather effects.
  • Items change your stats and you see them before buying.
  • You can upgrade and edit/customize your ship.
  • Recruit and manage your sailor team.
  • It’s really satisfying when actual full words start appearing in conversations when they used to be a few letters and symbols.

Sagres Review Cons:

  • Cannot remap controls.
  • No game options outside of text speed.
  • A slow starter as you go through pages of text and tutorials.
  • It’s a game where you need to keep yourself motivated to explore and advance.
  • The game has a slow pace to it all and that’s a lot to do with having to feed everyone constantly, working out where to go, and just general man management.
  • It is really easy to run your Sailor’s morale down if you are not careful.

Related Post: Flightpath: Adventures in Venaris Review (PlayStation 5)

Sagres:

Official website.

Developer: ooze

Publisher: Kakehashi Games – 日本語

Store Links –

Nintendo

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 7/10
    Fun Factor - 7/10
7.2/10

Summary

Sagres is an adventure game with a bright, colorful world, played on a 2D top-down view. The game starts with story interactions that help shape your character, affecting and changing your stats. The story and interactions are told via character portraits and text bubbles. The game features a radial dial menu system and a full inventory management system. The map uncovers as you explore, and you can view a log of all your actions. You can buy and sell items from within your inventory at any time, and these items change your stats. You can also upgrade and customize your ship, and recruit and manage your sailor team.

The game involves a lot of ship, crew, and expedition management. The Guild library is a place you can visit to access knowledge on expeditions, and each town’s Guild library will have different books. A ledge shows all available expeditions for you to choose from. Supplies are done in the harbor before sailing off, where you set the crew amount, food, water, and raw materials. The crew amount is determined by the ship and also your money. If you don’t have enough crew, then you don’t sail as fast. A morale meter shows for the crew, and it is really easy to run your sailor’s morale down if you are not careful.

Time only passes when you move. You get to go on land and ride horses to reach new places, and discover new lands as you travel around. There are different languages in the game, and before you get fluent translators, you only see parts of the words they say. Preparation and any sort of big expedition will have days attached to them, advancing the calendar. It’s really satisfying when actual full words start appearing in conversations when they used to be a few letters and symbols.

Combat is rock, paper, and scissors. You each play 3 cards (the opponent always goes first) and you have to beat their hand going by the rock paper and scissors rules. You see your opponent’s cards sometimes and sometimes you have to use your intuition skill. When taking contracts you may not know everything about it, so visiting taverns can help uncover clues.

The game has a 242MB download size and decent graphics. There are 3 save slots, and you can save at Inns. The game features a day and night cycle with different weather effects. However, you cannot remap controls, and there are no game options outside of text speed.

Sagres is a slow starter as you go through pages of text and tutorials. It’s a game where you need to keep yourself motivated to explore and advance. The game has a slow pace to it all, and that has a lot to do with having to feed everyone constantly, working out where to go, and just general man management. Despite these challenges, you can play how you want, making the game a unique and engaging experience.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!