Sixty Four Review (Steam)

Sixty Four Review is a clicker game that becomes slightly idler and less clicker with every machine you unlock. Upgrade a factory in an extraordinary world. Progress to unlock new resources and machines, leading to new ways to expand and grow.

Sixty Four Review Pros:

  • Decent graphics.
  • 363.55MB download size.
  • Steam achievements.
  • Controller support.
  • Clicker and idle gameplay.
  • Minimalistic presentation.
  • Own in-game achievements.
  • The game plays out with a text message conversation going off on the side of the screen.
  • You get tutorial tips and prompts as you read the messages.
  • You get in-game and Steam achievement pop-ups.
  • The gameplay involves building things to unlock more things and so on.
  • Machines dig into the earth and get you blocks that you break down and get resources from.
  • Some machines require materials to function.
  • New machines require certain materials and amounts to buy them.
  • Placing anything will show a tether if close enough.
  • Upgrade machines by buying the newer version of it and dropping it on the old building.
  • Simple to learn.
  • Best played with the mouse.
  • Automation slowly creeps in until you make it a full-on idler game.
  • As you dig deeper you find more material types which in turn opens up new buildings.
  • Is a huge time sink.
  • A lot of fun to play.
  • Handy button to hold down and read specs on the selected building.
  • Everything plays out in real-time.
  • The first time the blocks grow and mine themselves is an awesome feeling and feels like witchcraft.
  • Very quick and easy to demolish buildings and get resources back.
  • The cool-looking material exchange between buildings and your stockpile.
  • The game looks really slick and stylish.
  • You can make devices that help swap material types.
  • Becomes a self-playing sufficient clicker/idler.

Sixty Four Review Cons:

  • Very slow starter, mostly because you don’t really know what to do and have to just keep going.
  • No tutorial menu in a more simplified way.
  • Learning where to place things for maximum performance is not easy.
  • A lot to take in.
  • Such a huge grind especially initially.
  • No graphics settings.
  • It’s not always easy to smash blocks when they are close together.
  • Everything plays out in real-time.
  • No matter what you will always have to interact and manually do something which is not ideal.

Related Post: Top Racer Collection Review (PlayStation 4)

Sixty Four:

Official website.

Developer: Oleg Danilov

Publisher: Playsaurus

Store Links –

Steam

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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