Storyblocks: The King Review (Nintendo Switch OLED)
Storyblocks: The King Review, is an engaging puzzle and narrative game that offers a short and relaxing experience. In a charming medieval setting, players have the opportunity to carve their own path, choosing the next story block at each stage. With a library of journeys filled with intriguing variations of the main storyline, players are invited to unravel all possible outcomes. With challenging puzzles and an immersive narrative, the game transports players into a series of small adventures where their choices shape the course of events. Uncover secrets, discover fascinating characters, and immerse yourself in a visually stunning medieval world.
Storyblocks: The King Review Pros:
- Nice graphics.
- 687MB download size.
- Medieval atmosphere and soundtrack.
- Tutorial pop-ups as you play.
- Puzzle gameplay.
- The story is told via a book and pages turn as you progress.
- Handy restart puzzle menu option.
- The goal of the game is to use the limited amount of blocks to build a path from one side to the exit.
- Later on, you get more variety in the puzzles with you having multiple towns that need connecting.
- You can rotate the camera and zoom in and out.
- Pieces will have a red or green outline to say if you can place them.
- Good brain workout.
- Simple idea.
Storyblocks: The King Review Cons:
- The tutorial just bombards you with pages of rules.
- Movement is sluggish, with pieces not snapping into place or even lining up with the grid.
- It takes some getting used to.
- No replay value.
- Cannot remap controls.
- Doesn’t use the start and select buttons.
- Cannot pause the game.
- Just doesn’t play well.
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Storyblocks: The King:
Developer: HOME – Afil Games
Publisher: HOME – Afil Games
Store Links –
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6/10
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6/10
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6/10
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7/10
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7/10
Summary
Storyblocks: The King offers a visually appealing experience with its nice graphics and medieval atmosphere, complemented by a fitting soundtrack. The game has a manageable download size of 687MB and features puzzle gameplay where the story unfolds through a book, with pages turning as you progress. The goal is to use a limited number of blocks to build a path from one side to the exit, and as you advance, the puzzles become more varied, requiring you to connect multiple towns. The game allows you to rotate the camera and zoom in and out, with pieces outlined in red or green to indicate if they can be placed. This provides a good brain workout and is based on a simple idea.
However, the game has several drawbacks. The tutorial is overwhelming, bombarding players with pages of rules. Movement within the game is sluggish, with pieces not snapping into place or aligning with the grid, which takes some getting used to. Additionally, the game lacks replay value and does not allow for remapping controls. It also does not utilize the start and select buttons, and there is no option to pause the game. These issues contribute to a gameplay experience that just doesn’t feel smooth or enjoyable.
In summary, while Storyblocks: The King has its strengths in graphics, atmosphere, and puzzle variety, it is hindered by a cumbersome tutorial, sluggish controls, and a lack of essential features like control remapping and pausing. These factors combined make the game less enjoyable despite its potential.