Swords Of Gargantua Review (PlayStation VR)
Swords of Gargantua is a VR sword-action game you can experience in single-player mode or online co-op with up to 3 other players. Traverse through the Tesseract Abyss floors with the aim of taking down the giant Gargantua in its deepest layer, Floor 101.
Pros:
- Really good detailed graphics.
- 4.75GB Download size.
- Platinum trophy.
- Optional tutorial area.
- Roguelike melee gameplay.
- Online Co-op support.
- Uses Two motion controllers.
- Calibration tool to input your height.
- Cross hairs-on/off.
- Change the degree of rotation.
- Move effect-on/off.
- Set your preferred hand.
- Earn EXP and level up, you then get a choice of 3 random upgrades.
- Dungeon mode (roguelike single player) you clear a room than a shop, and two random floor gates appear. You get a breakdown and rank on performance.
- Visceral combat with weak points, dodging, and blocking involved.
- Earn coins and artifacts to bolster your weapons.
- Load out-set your 4 weapons.
- You can grab knives and weapons of your person or find them on the level.
- Handy enemy lock-on button.
- Fast-paced.
- Dojo mode-practice mode.
- The event-timed event that changes periodically.
- Online play-quick play, enter room id or create a room.
- 15 weapon types-boomerang knife, greatsword, club, medium sword, destroyer sword, katana, long sword, sledgehammer, battle-ax, ax, assassin’s dagger, mace, short sword, sword, and rapier.
- Level up each weapon individually.
- The game changes every playthrough.
- Massive boss encounters.
- You can feel every impact.
- Tons of replay value.
Cons:
- Needs a constant Internet connection for anything other than a single player.
- Minimal comfort settings.
- Very fast-paced and a lot of movement which can mess your head up.
- A lot of the enemies look the same.
- Randomized in every aspect so it can be hard to get a run going.
- Movement is a quick way to mess your head right up.
- Controls take some getting used to.
- Cannot use the controller.
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8/10
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8/10
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7/10
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8/10
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8/10
Summary
Vr games are getting more advanced as time goes on, Swords Of Gargantua is taking on the melee genre. To be honest, it does a really good job and is an absolute blast to play, you find yourself swinging around like Zorro blocking like a Jedi, and dodging like a lunatic. You feel every hit and swing, it’s heavy and clunky, and that works well for this game. Having the game as a roguelike means you have endless replay value, online Co-op is a fantastic addition. Boss fights are mega-events and it’s just a well-created package. BUUUUUT for people like me who are susceptible to VR sickness, this game does little to cater for you, you have to move around to play, the lock-on is needed because PSVR is not built for 360-degree action. It has comfort settings but it’s minimal and not helpful if I’m honest, it means I can only play in short bursts, I want to play this all the time but every now and then a game on VR will dictate what you can or cannot play. Overall if you have the stomach for it, Swords Of Gargantua is a fantastic top-tier VR experience but anyone with motion sickness will need a barf bag, it’s a rough game for us.