The Ascent Review (Xbox Series S)
Welcome to our The Ascent Review, where we are introduced to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. We play as a worker, enslaved by the company that owns you and everyone else in your district. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You must take up arms and embark on a new mission to find out what started it all.
The Ascent Review Pros:
- Decent graphics.
- 18.6GB download size.
- 1000 Gamerscore.
- Graphic settings – motion blur and film grain.
- Colorblind support, subtitles color, font size, and background opacity.
- 3 Difficulties – Easy, normal, and hard.
- Tutorial pop-ups – on/off.
- Aim assist strength – none/low/medium/high.
- The photo mode can be turned on/off.
- Three ways to play – single player, online Co-op, and couch Co-op.
- Action RPG gameplay.
- Cyberpunk world setting.
- Loot list with drops from enemies, Breakable objects, looting wrecks, and trunks.
- Earn EXP and level up to increase stats using the points and the stats are – Tactical sense, critical hit, weapon handling, aiming, balance, Evasion, vital signs, and body battery.
- Full drag and drop inventory system, anything with stats will show a red or green color to indicate of its good or bad.
- Can customize with clothing you find.
- Twin-stick shooter combat.
- Isometric view.
- Big boss encounters.
- Impressive FMV cutscenes.
- You do have a last saved timer before you quit.
- Such a fantastic world is full of shortcuts, hidden areas, buildings you can explore.
- Vending machines for health, items.
- Main story missions along with many optional side missions and activities.
- A decent cover system allows you to shoot from behind the cover.
- Good story.
- A terrific cast of characters.
The Ascent Review Cons:
- Cannot rebind controls.
- No HDR options.
- Slight pop in at times.
- Hard to see what can be broken.
- The text even on full size can be too small.
- Any large pickups of medkits or credits require a button press to pick up.
- The mini-map is just a blipping radar showing icons, which makes it hard to navigate.
- Difficult.
- Never sure if it saves/autosaves.
- Checkpoints or respawn points are far apart.
- Slow to start.
- The health and stamina bars are small.
- You have to pick up health instead of having it as a consumable.
- The menu systems are cluttered and not that easy to read.
- It’s a hard game to come back to after any kind of break.
- Not good at reminding you to spend skill points.
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The Ascent:
Developer: Neon Giant
Publisher: Curve Games
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