The First Berserker: Khazan Review – Why This RPG Is Turning Heads
Looking for an in-depth The First Berserker: Khazan Review? This action-packed RPG offers intense combat, deep progression mechanics, and an immersive storyline—but does it truly live up to the hype? In this review, we explore every aspect, from gameplay and visuals to character development and overall player experience. Whether you’re a hardcore RPG fan or new to Khazan’s world, keep reading to discover if this title is worth your time!
The First Berserker: Khazan Review Pros:
- Beautiful, impactful cel-shaded graphics style.
- 49.83GB Download size.
- Steam achievements.
- Graphics settings – screen mode, resolution, frame rate limit, max frame rate limit, brightness slider, screenshake.
- Graphics quality settings – quality preset, shadow quality, anti-aliasing, render distance, texture, post processing, effects, vegetation, shading, mesh, reflections, volumetric, ambient occlusion, anisotropic filtering, environmental interaction, and motion blur.
- Steam trading card drops.
- Advanced graphics settings – v-sync, DirectX version, NVIDIA DLSS, NVIDIA Reflex, AMD FSR 2, and AMD Cacao.
- Full controller support.
- Controller settings – Invert axis and sensitivity sliders for every direction, dynamic aim assist, static aim assist, toggle or press for dodge, sprint, and brutality attacks.
- Demo progress carries over.
- Two game difficulties – Easy and Normal.
- When playing on normal, if you die a lot in one part, you get an option to change the difficulty, but it never goes up.
- Accessibility options – cutscene replay, reset missions, online settings, helm display, helm display in cutscenes, auto lock on, damage display, full HUD, show equipped skills on HUD, dismantle items warning, and item disposal warning.
- ARPG souls like gameplay.
- Tutorial pop-ups as you play.
- Mouse and keyboard support.
- A rich, full 3D game world with full 360-degree camera control.
- Third-person view of your character.
- In-game cutscenes and character interactions.
- You can duel-wield weapons.
- Equip items to the d-pad for quick use.
- Gear-wise wise you can equip – helm, tops, gauntlets, pants, and shoes. Weapons-wise wise you can equip one, two accessories, and six hot key items.
- Each piece of gear will have a rating, rarity level, and may add passive buffs.
- Earn exp and level up to increase your stats.
- Level up weapons to get points to put into skill trees for new attacks and buffs.
- Lacrima is used for levelling up, you drop it after death, and you earn it from killing enemies, bosses, finding corpses of fallen heroes, and other means.
- Beautiful game world to explore.
- Many secrets and shortcuts to find.
- Enemies can drop items, treasure chests, etc.
- Central chest for storage.
- You have a main hub area called the Crevice, and you can use storage, Oksana, and select where to go. It opens up and fills in more as you progress.
- The game is split into areas and locations. You can unlock the world map where you select where to go, you can replay areas, and each one has hidden collectibles.
- Collect lore pages by finding them.
- Oksana is a woman who can turn unwanted gear into Lacrima.
- The game puts dropped Lacrima on the outside of a boss fight, which is really helpful.
- Brutal attacks are where you lower the enemy’s bar below their health, you can then do a powerful unblockable attack.
- Sets of armour and weapons exist that increase the buffs the more items you have.
- Awesome boss and character designs.
- You can skip and fast forward through cutscenes and interactions.
- Areas in the game have an enemy level attached to them, and revisiting any area lets you pick any used save points.
- Fast loading times.
- The combat is fast and ferocious.
- Unlock new abilities like throwable spears for ranged attacks.
- Three weapon types – dual wield, greatsword, and spear.
- More Nioh than Dark Souls or Elden Ring, if that’s the information you are looking for.
- The cool font of your location bangs up on the screen, filling it out.
- Bards can pop up anywhere, and these guys act as the vendors selling various trinkets and potions.
- Lock the gear so you don’t accidentally sell or break it.
- Set up filters to sell unwanted items and gear in bulk.
- Massive boss fights, but also smaller but just as tough encounters.
- Breakable elements within the world.
- The general flow of the game is fast and responsive.
- It’s a game that slowly doles out new mechanics and abilities so you don’t get overwhelmed.
- With the weapon skill trees and stat upgrades, you can create a build for a character.
- From the world to the combat, it’s a much more accessible but brutal ARPG.
The First Berserker: Khazan Review Cons:
- You cannot pause the game.
- No way to remap the controls.
- Boss fights serve as huge spikes in difficulty.
- At times, I do struggle to see pick-ups, especially if they drop from enemies.
- The window for brutal attacks is very small.
- I couldn’t get it to give me PlayStation icons instead of Xbox.
- At times, it feels like a never-ending onslaught of boss fights and bigger-than-usual little fights.
Related Post: Xenoblade Chronicles X: Definitive Edition Review
The First Berserker: Khazan:
Developer: NeoPle
Publisher: Nexon
Store Links –
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9/10
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8/10
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9/10
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10/10
Summary
The First Berserker: Khazan delivers a visually striking RPG experience, boasting a gorgeous cel-shaded aesthetic that makes every battle and environment feel rich and impactful. The sheer level of graphical customization—from resolution and frame rate limits to advanced settings like DLSS and ambient occlusion—ensures players can tailor the visuals to their liking. The game world itself is beautifully designed, packed with secrets, shortcuts, and immersive 360-degree camera control. Boss fights are massive and intense, alongside smaller yet equally formidable encounters that demand precise execution. Combat is fast, brutal, and deeply satisfying, allowing players to dual-wield weapons, unlock new abilities, and craft personalized builds through weapon skill trees and stat upgrades.
Gameplay mechanics embrace an action-RPG Souls-like approach, delivering a punishing yet rewarding experience. Players earn experience, level up, and enhance weapons via skill trees, with Lacrima serving as a vital currency dropped upon death and found in the world. Accessibility options include features like auto-lock, HUD customizations, and cutscene replay, while fast loading times and responsive controls keep the action fluid. However, some mechanics present minor frustrations, such as the inability to remap controls, a sometimes unforgiving difficulty curve, and a small window for executing brutal attacks. Additionally, pick-ups can occasionally be hard to spot, and the game provides only Xbox icon prompts regardless of input device.
Despite its few shortcomings, The First Berserker: Khazan succeeds in delivering an enthralling, ferocious RPG that steadily introduces new mechanics without overwhelming the player. Between its deep customization options, thrilling combat, and a vast world teeming with lore and exploration, it stands out as an exceptional entry in the action-RPG genre.
“Forge your legend, embrace the brutality. The First Berserker: Khazan is an RPG that refuses to let go.”