THQ Nordic today announced that the acquisition of the intellectual property “Kingdoms of Amalur” has been finalized with 38 Studios LLC, based in Providence, RI, US. The deal also covered the acquisition of “Amalur” – based on the abandoned MMORPG project “Copernicus”.
The acquisition itself is being handled by THQ Nordic AB, based in Karlstad, Sweden, and daily operations (sales and distribution, evaluation of sequels & new content etc.) will be done via THQ Nordic GmbH in Vienna, Austria.
Call-to-action on our end and in a somewhat unusual capacity, but you know us by now:
If one of you out there has a good contact to Redwood City, California (@EA), we would appreciate it if you could share with us so we can discuss further steps with our colleagues there.
About Kingdoms of Amalur: Reckoning
The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you’ve always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.
- Release date: February 10th 2012
- SRP: £19.99 / €19.99
- Genre: Action, RPG
- Metacritic Score: 81 (accessed on September 5th 2018)
- Steam reviews: 87% positive (all reviews, accessed on September 5th 2018)