TinyKin Review (Steam)

Our TinyKin Review is where we meet Milo, He is a boy who arrives on Earth to find that he’s way too small, everybody’s gone and a day hasn’t passed since 1991! Catch hundreds of mysterious tinykin and use their unique powers to create ladders, bridges, explosions, and a lot more.

TinyKin Review Pros:

  • Beautiful cartoon graphics.
  • 4.18GB graphics.
  • Steam achievements.
  • Steam trading cards.
  • Adventure puzzle gameplay.
  • Own in-game achievements.
  • Full controller support.
  • Graphics settings – resolution, fullscreen, v-sync, graphics preset, ambient occlusion, dynamic lights, bloom, depth of field, anti aliasing and exteriors rendering.
  • Basic tutorial with ongoing signs.
  • Plays like an updated and expanded upon Pikmin game.
  • Camera controls – Invert axis and sensitivity sliders.
  • Can rebind controls for both keyboard and the controller.
  • Collect Tinykins who will follow you around, aim and fire them at objects to move them or carry them, each will have particular elements.
  • You play as Milo a shrunk-down kid in a huge world based around a normal-sized world.
  • Play as you want for the most part.
  • The story is slowly doled out as you meet and help the characters of the world.
  • Corn can be collected and traded at the hub.
  • You can eventually upgrade Milo’s skills.
  • A bubble ability can be used to aid falling and not dying but also floating across platforms.
  • The level you play in the demo is huge and has so many side objectives, secrets, and Collectibles.
  • Excellent cartoon cutscenes.
  • A soap bar enables you to skate around and slide along spider Web lines.
  • They combine Cutesy cartoon cutscenes into the story like when you meet new people or something of note happens.
  • The goal of the game is to retrieve all six artifacts so you may finally be able to go home.
  • Find and collect artifacts for the curator to fill up the museum and earn rewards.
  • It’s a world that opens up the more you play as you unlock shortcuts and alternate routes.
  • Different types of Tinkyin exist like red ones explode meaning you can blow boxes up to maybe find a secret or collectible.
  • It’s a fun happy game.
  • Runs really well even with a massive army following you.
  • Controls are simple and you do get button icon help.
  • Anything that needs Tinkyin will show you how many are needed and your Hud shows how many you have.
  • Excellent platformer.
  • When aiming and firing TinyKins you can hold the button down for ease but also still move around somewhat.
  • Does save progress so it’s not a one-shot type of deal as it uses autosaves.
  • Has a retro-modern feel to it all.
  • Very quickly the game will get its hooks in.

Tinykins Review Cons:

  • No ledge grab makes some jumps tedious.
  • A lot to take in initially.
  • Never sure when it’s saving.
  • I never managed to go back to the hub to explore more.
  • Cannot always skip cutscenes or interactions.
  • Sometimes it feels like there is too much to do but it could be me being a lazy ass.
  • It’s not always clear where to go or what to do.

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Tinykin:

Official website.

Developer: Splashteam

Publisher: tinyBuild GAMES

Store Links –

Steam

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10
8/10

Summary

TinyKin is a beautiful-looking game, it’s a mix of good graphics with cartoon characters running around married together with excellent cutscenes. I loved the platforming action almost instantly and then before I knew it I was playing a much more approachable and dare I say fun Pikmin game. Tinykins are Pikmin in this game and they work the same as ever, find them, they follow you and you fire them at objects to move them, unlock something, etc. I find myself going back to play this game almost daily. It’s just a fun chilled-out game with so much to do I felt like I could just jump in and do whatever I wanted. I found that I kept wanting to see more and more from levels, puzzles, and locations to help the museum as it means I have an excuse to explore every inch of every location and I love it. More TinyKin types help mix the game mechanics up. If you only play one game this month, make it Tinykins, it’s fucking brilliant.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!