Trinity Trigger Review (Nintendo Switch OLED)

For our Trinity Trigger Review, where we get caught in the middle of a divine clash of epic proportions that has left gigantic weapons towering over the landscape, Cyan and newfound allies Elise and Zantis set out on a quest to save the world…and defy the gods. Claim your fate in this fantastical adventure inspired by classic JRPGs.

Trinity Trigger Review Pros:

  • Decent graphics.
  • 2.9GB download size.
  • English or Japanese voice.
  • 3 save slots and a fourth autosave.
  • Minimap can be turned on and off.
  • English or Japanese text.
  • Action RPG gameplay.
  • Cutscenes and interactions are a mix of animated shorts and in-game scenes.
  • Brilliant voice work.
  • Powerful soundtrack.
  • 90s aesthetic.
  • Tutorial pop-ups as you play.
  • Full 3D world.
  • Consumables have four types – HP, status ailments, buffs, and boosts. Handy radial menu for quick selection.
  • Walking in one direction for a set time causes your character to run.
  • Handy shiny notifications of Interactive points.
  • Runs at a fast pace.
  • Auto-advance text conversations button.
  • Can skip the cutscenes.
  • Shrines act as save points.
  • The mini-map will show how many remaining treasure chests are in the current area.
  • Buy and sell items/resources at shops in towns.
  • Full crafting mechanic where you need recipes, materials, and cash.
  • Overall the game is snappy from clicking menus to moving around.
  • Stamina-based hack-and-slash combat. When stamina is gone you do hardly any damage.
  • Earn EXP from fighting and completing tasks, leveling up replenishes your health.
  • Items can drop from enemies and parts of the world like pots and bushes.
  • Feels modern yet old-school.
  • You see the enemy walking around and fighting takes place in real-time.
  • Dodging is self-explanatory but if you dodge at the perfect time you get to automatically refill your stamina gauge.
  • Set up your shortcut radial menu.
  • The encyclopedia fills in with enemies as you defeat them, reviewing them shows their weaknesses and drop rates and what items they drop.
  • Do combo attacks for bonus damage.
  • Red shrines can be found in dungeons and these can heal you aswel as save.
  • Weapon aura is where your weapon turns into flames and does crazy damage. Full the bar by fighting and near-miss dodging. This is all handled with your familiar called Flamme.
  • Trigger strikes are where your weapon starts glowing and then does a one-off big attack.
  • Big boss encounters.
  • Earn and equip Manatite charms to change stats and buffs on weapons and gear.
  • Enemies and items like crates, boxes, and shrubs respawn when you leave the screen/area.
  • Bossew drops boss chests with bigger loot.
  • Shrines act as fast travel points.
  • Customize your own trigger attack combos and equip them with a radial menu for quick swapping.
  • Find items by searching the sparkly Interactive spots.
  • Recruit team members and change character with a button press.
  • You can set it up so your party members are auto-heal.
  • Every party member has unique stats, Weapons, abilities, etc.
  • Party members will auto-follow and auto-attack.
  • Funky fungi are colored mushrooms you hit and they either heal, glow, or explode.
  • A lot of fun to play.

Trinity Trigger Review Cons:

  • Cannot rebind controls.
  • Slow starter.
  • You have no camera control and it can make seeing chests or specific parts hard to see.
  • The first hour is very stop-start with cutscenes and pop-ups.
  • Annoying you can’t save at any point especially when playing handheld.
  • The menus for handling missions and tasks are less than perfect.
  • Can kind of break the game by farming exp and items by leaving and re-entering areas.
  • When you are full you cannot pick up or have chests opened count towards the amount.
  • Not always great at showing objective markers.
  • Setting up shortcuts is a pain.

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Trinity Trigger:

Official website.

Developer: FURYU

Publisher: Marvelous Games

Store Links –

Nintendo

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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