Trophy Review (Nintendo Switch OLED)

Our Trophy Review (Nintendo Switch OLED) takes on a brand-new action platformer for the original Nintendo (NES) but on the Switch! It is a love letter to iconic games like the Mega Man series and Capcom Disney titles, featuring colorful characters, vibrant backgrounds, and giant bosses. The game features the classic movements of running, jumping, and shooting, and strives for a pure platforming experience, unhampered by excessive power-ups or useless abilities. Although the emphasis is on purity, Trophy features advanced technical features which have rarely been used in homebrew titles.

Trophy Review (Nintendo Switch OLED)

Trophy Review (Nintendo Switch OLED) Pros:

  • Decent retro graphics.
  • 47.5MB download size.
  • Mega Man influenced action-platformer gameplay.
  • Eight levels to play and you have full control of the play order.
  • An energy bar that acts as your health, you can pick up refills.
  • Good Chiptune soundtrack.
  • Tight controls.
  • Excellent gameplay loop.
  • Difficult.
  • Each level ends with a unique boss battle.
  • Simple jump-and-shoot controls.
  • Earn and find extra lives.
  • Has the level scroll effect that Mega man has.
  • Uses a password system for saves. (optional)

Trophy Review (Nintendo Switch OLED)

Trophy Review (Nintendo Switch) Cons:

  • No tutorial or button guide.
  • Difficult.
  • Doesn’t have touchscreen support.
  • Can and will be shot from off the screen.
  • The screen doesn’t always move forward enough to show you what to do.
  • Cannot duck.
  • Uses a small ledge with an enemy on its design choice lot.
  • Enemies can shoot and move through the walls.
  • Possible to get stuck by having enemies that track you putting you in an everlasting loop of damage.
  • Enemies respawn very quickly.
  • No scoring mechanic.
  • The boss battles are really difficult.
  • Annoying knockbacks upon hits.

Related Post: Sissas Path Review (PlayStation 5)

Trophy Review (Nintendo Switch OLED)

Trophy:

Official website.

Developer:  Gradual Games

Publisher: 8-Bit Legit 

Store Links –

Nintendo

 

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10
7.8/10

Summary

Trophy is a game that uses the Mega Man formula of precise platforming and difficult run-and-gun gameplay. It nails that but I feel it makes it much more difficult to the point where it is not fun. With no settings or anything like that, it’s a case of working it out yourself and hoping you win. It keeps the slowdown effect of the old NES games, the game style of Mega man but it’s got so much cheapness to it that it’s hard to love. You will constantly be shot from off the screen, enemies will respawn back within seconds of dying and any enemy that tracks you will in fact enter you and stay on top of you until you die! Get over all that to enter the boss fight and the difficulty goes up to bullshit levels. Trophy goes for something but the changes and tweaks they add actually alienate the game more than enhance it.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!