TT Games Acquires Playdemic To Create New Lego Mobile Games

TT Games, part of Warner Bros. Interactive Entertainment and the makers of best-selling LEGO titles including “LEGO Star Wars” and “LEGO Dimensions,” has acquired the UK-based Playdemic, one of Europe’s highest-regarded mobile games companies. Playdemic alongside TT Games studios, Traveller’s Tales and TT Fusion are creating new kinds of LEGO games designed and built for the latest generation of players on mobile.

“We couldn’t be happier to bring on board such a talented and capable team,” said Tom Stone, Managing Director, TT Games. “Playdemic brings a unique set of skills to complement our existing studios, and a tremendous track record on mobile. They’re a perfect fit – and will enable us to take advantage of exciting new opportunities to build new kinds of socially-connected LEGO games.”

“This is a wonderful opportunity for our company,” said Paul Gouge, Playdemic CEO. “We built Playdemic to create innovative, meaningful mobile games with high production values, which deliver a uniquely social, incredibly fun and shared experience for our players – and cannot imagine a better context in which to continue that work. We’re all huge fans of the LEGO Group and the LEGO games made over the years by TT Games, and we’re tremendously proud to be able to make a new contribution to that legacy.”

Based in Wilmslow, Playdemic employs 33 staff. Their existing portfolio of successful mobile titles, including “Golf Clash” and “Village Life,” have been downloaded more than 50M times, generating in excess of $50M of revenue and will remain live and supported by TT Games and Warner Bros. Interactive Entertainment. Playdemic’s latest release, “Golf Clash,” has achieved huge acclaim from players, making it a top grossing title in the US and Internationally.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!