Unturned Review (Nintendo Switch OLED)

Unturned Review (PlayStation 4)

Unturned Review is an open-world survival sandbox where you assume the role of a survivor in the zombie-infested ruins of modern-day society and must work with your friends and forge alliances to remain among the living. Find weapons and supplies to survive against the zombies and gain experience points which can be used for upgrades while you progress through the game.

Unturned Review Pros:

  • Chunky voxel-like graphics.
  • 2.4GB download size.
  • Tutorial pop-ups as you play.
  • Controller settings-Invert axis, sensitivity sliders, and acceleration slider. These settings are separate for Player 1 and Player 2.
  • Two-player local split-screen support.
  • You can edit and save four character presets.
  • Character creator-11 classes each with a unique buff that costs less to upgrade, unlock new skins, face, hair, beard, skin color, and hair color.
  • Two modes of play-online and offline.
  • Controller options – Invert axis and sensitivity sliders along with Invert flight controls.
  • Nine maps varying in size and biomes like snow, desert, city, or farms.
  • Four difficulties – Easy, normal, hard, and custom.
  • Cheats can be turned on or off.
  • Survival gameplay.
  • Auto-aim can be turned on and off.
  • Random respawn points.
  • Third and first-person views.
  • Can ride vehicles.
  • Online leaderboards.
  • Tutorial pop-ups.
  • The stamina bar is used for jumping and running.
  • Hunger and thirst bars.
  • EXP pops up as you kill zombies.
  • Zombies act on noise and sight. You can crouch and Crawl past them.
  • Salvage items for materials.
  • Uses the day-night cycle with nighttime spawning tougher enemies.
  • Melee and ranged weapons.
  • Play how you want.
  • The game uses stamina for running and heavy melee attacks.
  • Full thirst and hunger bars are at work by default.
  • Puzzle elements.
  • Custom world settings- many options including loot spawn chance, zombie spawns, durability, boss chances, vehicles, and many more.
  • Big boss fights can be had.
  • Different zombie types.
  • Online-create/browse servers.
  • Earn EXP and level up by selecting skill tree points.
  • Can lean to the left or the right.
  • Find and do quests.
  • Daily rewards are given out from the main menu.
  • A lot of fun with friends.
  • Weapons come in rarity which affects what buffs and stats they have attached to them.
  • The shop sells weapons and body skins.
  • Decent loading times.

Unturned Review (PlayStation 4)

Unturned Review Cons:

  • Wide-open spaces with nothing in them of note.
  • Slowdown happens in places especially when built up or loads of enemies are on screen.
  • Combat is messy with any more than one zombie at a time, is instant death.
  • Delay on button presses which is more apparent when swapping weapons quickly.
  • Small storage/inventory space.
  • Slow-paced.
  • No end game or direction.
  • Cannot remap the controls.
  • The performance in general is very much like a bad connection to an online game.
  • You cannot pause the game even in solo offline play.
  • Sound effects don’t always play for some reason.
  • Random respawn are a bitch.
  • Doesn’t explain anything.
  • Feels more random and luck-based.
  • Tanky feeling vehicle controls.
  • A lot of clothing to pick up.
  • When running the view goes like a fishbowl look.
  • Pop-in happens a lot.
  • All the menus need extra steps and presses, even bringing up the map is a pain.
  • You can lean to the left or the right for no real benefit.

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Unturned Review (PlayStation 4)

Unturned:

Official website.

Developer: Cradle Games

Publisher: 505 Games

Store Links – 

Nintendo

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 6/10
    Fun Factor - 6/10
6.6/10

Summary

Unturned didn’t really click for me, I get what it’s going for, it’s an open-world survival game where you need to craft and shoot zombies to survive. My issues are the lack of any help with telling me this along with all the obtuse menus and options that confuse me more than they inform me. It’s the kind of game you can jump straight into but spend ages just walking around a massive open space with not much going on. Hitting zombies is not particularly satisfying. I can see glimpses of what it wants to be and that can be achieved but only with friends, cheats, world manipulation, and time. The running around scared is fine when it happens and the gunplay is OK when it happens but it’s a game that wants you to stealth around until you get lucky with the weapons and then go all out but it just doesn’t have the payoff or hook to keep me there playing. This version is a step up on the PlayStation 4 version we review previously but the old niggles remain.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!