Valheim Preview UPDATED (Steam Early Access)

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by Viking culture. Battle, build and conquer your way to a saga worthy of Odin’s patronage.
Pros:
- Decent graphics.
- 1GB download size.
- Controller support.
- Graphics-fullscreen, resolution, v-sync, vegetation quality, particle lights, draw distance, bloom, ssao, sun shafts, motion blur, tessellation, soft particles, depth of field, and chromatic aberration.
- Gui scale slider.
- Character creator-male/female, name, skin tone, hair, beard, hair tone, and blondness.
- Random seed generator for world creation.
- Community server option.
- Survival gameplay.
- PvP damage can be turned on and off in the menu.
- Huggin-bird gives tutorial advice and shows up when needed.
- Night/day cycle.
- Can craft basics in the menu whilst crafting workbenches etc allow more advanced crafting.
- Pick up resources from the floor or kill/destroy things ala Minecraft/Ark.
- Level up stats by doing them so jumping increases that state for example and using weapons increases those.
- Can see enemy health bars.
- Visible to other players can be switched on and off in the menu at any time.
- Death-you drop a portion of items and leave a tombstone behind, you can go and claim it to retrieve items and the tombstone is marked on the map.
- You can get invaded by the animals of the world or the other people.
- Turn pvp on and off at will.
- As you build things you can unlock new recipes.
- Snap together building system.
- Can rotate all pieces of furniture and building.
- Cool explosion animation when killing things.
- Rest-at anytime you can sit down and go into a restful state.
- Food/hunger system.
- Cold-happens a lot at night and decreases your stamina regen. Being cold and wet makes it worse but you can remedy it with fire.
- Lore is dished out via ancient texts, you interact with these stones and it comes up with the original language then translates to English.
- Bed-claim it to make it a spawn point and use it to fast forward night.
- Invasions can happen whereby the enemy or the animals will come to your camp and cause damage.
- Map markers-mark it with one of the icons and name it what you want.
- Big boss fights-summon them when you find the altar and put up the relevant sacrifice.
- Full of adventure.
- Caves/burial grounds are full of needed loot/items.
- Go through the stages of development from wood to stone, bronze, silver etc.
- Day/night cycle with awesome heavy rain with lightning.
- Trees can fall and kill enemies, damage you or your houses but also fell more trees!
- Combat is hack and slash but it’s about dodging, parrying and blocking.
- Slight horror aspects as you hear noises of the enemy, you can see the enemy eyes in the dark and oh yeah huge fuck off trolls!
- Auto walk button.
- The building mechanic does allow very extravagant designs.
- You can terraform the world by highering/lowering the floor or by digging into the earth.
- Abilities-you earn a special abilities after beating the bosses.
- You can see the fish swimming around.
- You can share recipes with people by passing them the ingredients.
- Ping the map.
- The map size is absolutely huge! And it houses many biomes with their own set of enemies, elements and reward.

Cons:
- No Steam achievements.
- The controller doesn’t work in all menus.
- New crafting recipes pop up and block part of the screen.
- Boats or namely rafts are an absolute ass to control and even get aboard!
- No way to manipulate the day/night cycle.
- Not as controller friendly as you would like.
- Have to be so precise with the cursor to pick up materials/items.
- The building is a problem with it clashing with geometry constantly.
- Deconstruction of buildings/walls/etc is a pain.
- So much criteria needed for building things like workbench which needs a roof and cannot be exposed.
- Fighting with the controller has no lock on and is very spammy.
- Combat takes some getting used too.
- In multiplayer your mates can’t see the hosts or other players map markers.
- Underground sections like the caves and burial grounds are way too tight and claustrophobic.

