Vane premieres exclusively on PlayStation 4 January 15th

Tokyo-based independent studio Friend & Foe is proud to announce that after more than four years in development it will finally be releasing its hallucinatory adventure Vane on January 15th, 2019 on PlayStation 4. As of today, it’s available for pre-order on the PlayStation Store. Pre-orders include a dynamic Vane theme, while PlayStation Plus subscribers receive a 20% discount off the €21.99 / £17.99 suggested retail price.

Set in a ruined desert, Vane is an exploratory journey, where players will transform between bird and child form to unravel the land’s mysteries and create a path forward through this expansive landscape filled with ominous caves, mysterious machinery, and harrowing storms. As they roam this mythical wasteland, the world reacts to their passage, evolving and building into something altogether different.

Vane is the culmination of more than four years of development by the Tokyo-based expat studio Friend & Foe Games, a team with AAA experience spanning titles like The Last GuardianKillzoneBattlefield 3, and Bionic Commando. Developed with the conviction that players should find their own path through the world, Vane is an enigmatic and unnerving game that aims to leave an impact. The result is a minimalistic, stark environment that encourages exploration just to the edge of getting lost, all set to an all-original brooding synth soundtrack.

“With Vane, we wanted to make a game that emphasizes mood and atmosphere over more conventional mechanics,” said Art Director Rasmus Deguchi. “While loosely inspired by titles like Journey and Ico, we wanted to make something different. A little more unsettling. A little more surprising. A little more primal. It’s been a long and wild journey making Vane and we can’t wait for the world to experience what we’ve cooked up!”

To pre-order Vane on the PlayStation Store visit:

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

You may also like...