Withering Rooms Review (PlayStation 5)

Withering Rooms Review, is a challenging 2.5D horror RPG set in a procedurally generated Victorian mansion that changes each night. Explore Mostyn House to collect the perfect items for your build and face a huge cast of overgrown undead, invisible ghosts, devious witches, and more.

Withering Rooms Review Pros:

  • Decent graphics.
  • 2.88GB download size.
  • Platinum trophy.
  • Graphics settings – brightness slider, and noise effect.
  • Controller settings – vibration, shortcut menu, and then set these to hold or toggle – aim, crouch, and run.
  • Action adventure gameplay.
  • 2.5D gameplay with full 3D backdrops.
  • Tutorial pop-ups as you play.
  • You can peek through door keyholes before opening them.
  • Two difficulties – standard, and narrative. Changing it while playing a game will reset your Mansion but lets you keep items collected.
  • Full stealth mechanic used for hiding and getting past enemies.
  • Hand-written notes give lore and backstory but can also give clues. The typeface can be changed with a button press.
  • Enemies will chase you and go through doors to get to you.
  • Puzzle elements.
  • Has a horror vibe with jumps are plenty and being chased by huge creatures.
  • Button prompts show on the screen.
  • The map fills in as you discover locations, and shows doors and how they join together.
  • Crepy atmosphere that fits really well.
  • The Prologue is really something, memorable and impactful.
  • Excellent soundtrack and sound effects.
  • Multiple choice encounters.
  • All lore, pages, letters, etc you collect can be reread from the menu.
  • Full stats breakdown.
  • The menu shows all the controls and actions.
  • Quest log updates with information as you play.
  • Make your own items/weapons shortcuts.
  • You can toggle the minimal on and off.
  • Very tense moments and they can happen at any time. The fear of being caught when hiding is just brilliant.
  • A telescope lets you see down to the end of a room from a whole different angle, hard to see minute details but it’s a really cool effect.
  • Twigs let you snap them to become a phantom for five seconds, whilst a phantom you can become invisible and Invincible.
  • Creepy dolls can be placed and used as a distraction.
  • You can pause the game.
  • Enemies can be looted for unique items etc.
  • If you have the minimal open it will have a question mark on a room to tell you that something or someone is still in the room. Clear it out to clear the question mark.
  • Magic spells can be crafted and used, and every use of magic makes you a bit cursed, as the curse grows more things can and will happen. A candle can lower the curse.
  • You can buy and sell items with the masked vendor.
  • Items will say if they are permanent or lost upon death.
  • Play how you want.
  • Shrines let you remember (keep for the next run) items, you can remember as many fingers and shrines as you can activate. At any time you can change what item you remember.
  • Artifacts and rings (protective and melee slots) can give you new abilities and buffs.
  • Clothing can be found and each has unique stats and buffs attached to them.
  • Many secrets to find.
  • Characters you meet can give you optional side quests and always give a good reward.
  • Many unique and creepy creatures.
  • Bestiary fills on as you kill people and find items.
  • Easy to read Hud.
  • Every time you die, you wake up in a new set of randomized rooms and layouts.
  • Items will say if they are better or worse than what you have.
  • Massive boss encounter events.
  • Once the game clicks it gets very moreish as you always feel like you are making some sort of progress.
  • Craft projectiles like acid bombs etc at set lab desks.

Withering Rooms Review Cons:

  • Cannot remap or edit any of the controls.
  • No voice work outside of grunts etc.
  • Can be hard to make out enemies.
  • You don’t see too far ahead so it can be a pain to get a good sense of what’s ahead outside of the telescope.
  • Some of the animations are a bit clunky.
  • You never really grasp what items and gear you are definitely going to keep and what you will lose upon death.
  • The combat can get very sloppy.
  • Starting a new run is not always fun.
  • Surfing the menus can be a real pain, they are just clunky and slow.
  • The story is paced out very slowly.
  • Can have an annoying delay when taking meds or health where you die as you are administering it.

Related Post: Saviorless Review (PlayStation 5)

Withering Rooms:

Official website:

Developer: Moonless Formless

Publisher: Perp

Store Links –

PlayStation

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 9/10
    Fun Factor - 9/10
8/10

Summary

Withering Rooms is an action-adventure game that offers a unique blend of 2.5D gameplay with full 3D backdrops. The game stands out with its decent graphics and an excellent soundtrack that complements the creepy atmosphere perfectly. The prologue is particularly memorable and impactful, setting the tone for the rest of the game.

The game mechanics are diverse and engaging. There’s a full stealth mechanic used for hiding and getting past enemies, and puzzle elements that add depth to the gameplay. The game also features a unique mechanic where you can peek through door keyholes before opening them, adding to the suspense. The horror vibe is palpable, with plenty of jumps and chases by huge creatures.

The game offers two difficulties – standard and narrative. Changing the difficulty while playing a game will reset your Mansion but lets you keep items collected. The game also features a full stats breakdown and a menu that shows all the controls and actions. The quest log updates with information as you play, and you can make your own items/weapons shortcuts.

The game also offers a handy feature where you can toggle the mini map on and off. This feature, along with the map that fills in as you discover locations, and shows connecting doors, adds to the sense of exploration and advancement.

However, the game does have its issues. The controls cannot be remapped or edited, and there’s no voice work outside of grunts. Some of the animations are a bit clunky, and it can be hard to make out enemies. The story is paced out very slowly, and starting a new run is not always fun. The menus can be clunky and slow, and there can be an annoying delay when taking meds or health where you die as you are administering it.

Despite these issues, once the game clicks, it gets very moreish as you always feel like you are making some sort of progress. With many secrets to find, characters to meet, and unique and creepy creatures to encounter, Withering Rooms offers a rich, immersive, and deep gaming experience.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!