1993 Space Machine Review (Steam)

1993 Space Machine Review (Steam)

Space shooters never die. 1993 is a testament to that. 1993 is a classic shoot em up celebrating games like Gradius, R-Type, and Life Force.


  • Retro graphics.
  • 393MB download size.
  • Steam achievements.
  • Controller support.
  • Graphics-fullscreen or windowed.
  • The game was originally made in 1993.
  • Originally designed for the Amiga and Commodore.
  • Remote play together support.
  • 3 save slots.
  • 2D shooter gameplay.
  • 3 difficulties-rookie, skilled, and hardcore.
  • Five solar systems-Dennax, Geneibo, Pollsus, test lab and Zint.
  • Choose any solar system to play as they are all unlocked.
  • Bullet hell elements.
  • Nine ships to buy-six class ones and three class twos. You get a brief description of each.
  • Guns-buy and equip new guns and parts to your ship with 25 choices to buy, 10 class ones, 10 class twos, and 5 class X.
  • A 90s ass soundtrack complete with pan pipes!
  • End of level breakdown.
  • Big boss battles.
  • Checkpoints.
  • Cash drops from enemies and comes in 3 sizes classed as Bronze, Silver, and Gold.
  • Gimmick–you have a shield which is an arc in front of you but you can move the shield around to protect certain parts of your ship.
  • The game is how it would have shipped but with new additions such as controller support.
  • Four players local play support.
  • Clear easy to read Hud.
  • Arcade presentation.
  • After a level complete screen, you can use the shop to buy new guns/parts.
  • Everything in the shop has a brief description.
  • Supports the use of analog and d-pad controls.
  • Game over restarts the level.
  • Can hold the button down to fire.
  • Very addictive.

1993 Space Machine Review (Steam)


  • No tutorials.
  • Can’t see the controls.
  • A lot of easy one hit deaths.
  • Can be hard to see what you can and cannot shoot.
  • No actual graphics settings.
  • Enemies can go through walls.
  • The difficulty is up and down.
  • Difficult achievements.
  • No leaderboards.
  • Sound effects feel like they are missing every now and then.

1993 Space Machine Review (Steam)

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10


We hear many stories about games not being released for a variety of reasons and this is no different. Originally planned for the Amiga and the Commodore 1993 Space Machine is exactly how it would have been! Of course, it has had a few additional tweaks such as compatibility and controller support. It is like a time capsule being opened as it is so 90s it feels like I ripped the game cassette off a magazine and I’m sat waiting for it to load! It has pan pipe soundtracks and 90s fonts and colors, it’s beautiful. The actual game is actually very good and encourages experimentation with buying and upgrading weapons onto your ship, the boss fights are clever and not as simple as you think. I would imagine if the game came out at the original time it would have caused quite the stir but even by today’s standards, it holds up really well. I would have liked to have seen leaderboard support but hey it is what it is. Overall 1993 Space Machine is a nostalgic trip that is firmly in the 90s but holds up by today’s standards. Excellent little game.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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