9th Dawn III Shadow Of Etrthil Review (Steam)

9th Dawn III: Shadow of Erthil is a massive open-world RPG/dungeon crawler packed full of content – featuring more than 270 monsters to fight and capture, a fun card game with 180 cards to collect, and over 1,400 unique items to hoard!
Pros:
- Decent pixel art graphics.
- 539mb download size.
- Steam achievements.
- Controller support.
- ARPG gameplay.
- Initial graphics launcher to set fps, resolution, and graphics quality.
- Remote play together support.
- Four save slots.
- Gui scale slider.
- Can rebind controls for both keyboard and the controller.
- Invert aim option.
- Tutorial signs as you play.
- Command-line prompt setting.
- Force death button.
- Plays like a twin-stick with the right stick used for attacks, a handy arrow displays to show.
- Day/night cycle and weather effects.
- Rolling info bar of what’s killed or picked up.
- Shortcut item bar.
- Clear bars showing exp, health, etc.
- Save when you want.
- Skills will go up as you use those weapons in battle.
- Dungeon entrances everywhere.
- Earn EXP and level up to get attribute points to distribute.
- Play how you want.
- Huge starting inventory space.
- Death-lose exp.
- Fyued-the games own card game where you can buy/find new card packs and play npc.
- Uses lighting very well including having closed rooms being pitch black.
- Bloodspawn-click these to activate them as respawn points.
- Minimap and a big map that will show icons and be filtered by locations and fishing spots.
- Inventory will pop up what you have equipped in that slot so you can check gear quickly.
- Load out-huge selection with 6 rings, cap, arm, book, main hand, offhand, neck, head, gloves, relic, armor, bolt, arrow, belt, gloves, and fish bait.
- Crafting-find recipes and make weapons/armor/items.
- Main quests and optional side quests.
- A lot of loot.

Cons:
- No default button when rebinding the controller.
- Minimal graphic settings.
- No sensitivity sliders.
- Enemies respawn quickly.
- Can feel lost a lot of the time.
- The running info bar can get in the way.
- You move really slowly when attacking.
- Shortcut buttons are not always ideal as you need to press a button beforehand to activate them as it were.
- Way too much food loot meaning loads of small hp recovery food.
- Constant difficulty spikes.
- Inventory management is clunky.

