Review: SINNER: Sacrifice for Redemption (PlayStation 4)
Sinner: Sacrifice for Redemption is a boss battler action-RPG. Face eight abhorrent bosses, the first seven each based on one of the deadly sins. Before each epic clash, you must sacrifice a stat and level down to enter combat. Each fight will be tougher than the last as you wage war against sin itself.
Pros:
- Really cool graphics.
- 6.80GB Download size.
- Platinum trophy.
- Two camera modes- Free cam or fixed cam.
- Two controller presets.
- Tutorial pop-ups.
- Boss battler gameplay.
- Dark Souls like in atmosphere and appearance.
- Tight responsive controls.
- Quick weapon swapping.
- Fast loading times.
- Hub- Tombstones are displayed and you select one to trigger the boss portal, Before doing so you get a brief rundown of the boss and what curse you will receive.
- When you pick a boss you get cursed. An example is lower health or shield breaks easily or slower stamina regen. Each time you beat a boss you then get another curse and another.
- Difficult.
- Some cool boss design.
- You fight in a set arena.
- Clear HUD.
- Uses a stamina system for attacking and blocking.
Cons:
- No character builds or ability to customize.
- Difficult.
- Doesn’t explain all the choice/action consequences.
- Content light with only a handful of bosses then the final showdown.
- Little reason to replay the game.
- Difficult just for the sake of it.