Review: Pillars of Eternity II: Deadfire – Ultimate Edition (PlayStation 4)

The god Eothas awakened from his sleep, erupting from beneath your castle, killing your people and stealing a piece of your soul. Now only you and your companions can uncover the rogue god’s machinations as he tramples over the Deadfire Archipelago.

Pros:

  • Decent graphics.
  • 39.56gb download size.
  • Platinum trophy.
  • Detailed graphics options-Ambient wildlife, combat text, gamma, font scale, occlusion opacity.
  • Reactive music option.
  • Auto pause for events but this can be tweaked for certain scenarios or interactions.
  • Two game modes-Real-time with pause or turn-based.
  • Rewrite history- You can answer a few questions and transform your previous life. This is more in relation to players coming from the first game.
  • Every menu choice has a helpful description.
  • When creating a character you get a brief pop up on what stats get affected by your choices.
  • Tutorial/pop-ups happen as you encounter new things and can be re-read.
  • Five difficulties-Story/relaxed/classic/veteran/path of the damned.
  • Two optional mods- one save or expert mode.
  • Level scaling of enemies can be turned on or off.
  • Includes all previously released DLC and patches.
  • Amazing voice work and cast.
  • Character creation-use pre made or start from scratch.
  • 10 classes- Rogue/ Paladin/ Priest/ Chanter/ Wizard/ Monk/ Druid/ Barbarian/ Ranger and Cipher.
  • Dungeons and Dragons vibe and presentation.
  • RPG gameplay.
  • Isometric view.
  • Jaw-dropping locations.
  • Controls are simple enough to pick up.
  • Can respec your character.
  • Full group management.
  • Well-paced story.
  • The menu has neat touches like when equipping items, The required slots will highlight.
  • Full crafting table.
  • Main mission as well as a huge variety of side missions.
  • You have a certain amount of freedom to play how you want.
  • It has a lot of replayability as every choice you make real changes to the outcome of events.
  • Storybook sections with branching story options and has a slight choose your own adventure feel.
  • World map-like a tabletop map where you plot a destination and random encounters and interactions can happen en route.
  • Fast mode for combat and movement.

Cons:

  • Only one control scheme.
  • A lot of loading screens with long and short waiting times.
  • Slow pace.
  • Menus look daunting.
  • It takes a while to get used to the controls and mechanics.
  • It creates a lot of autosaves.
  • Small text and Ui.
  • A lot to take in.
  • No HDR options or support.
  • Slow starter.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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