Abathor Review (Steam)
Abathor Review The Atlantean civilization has angered the gods. They have sent hordes of monsters to punish Atlantis by destroying the continent. Players must cooperate and compete to save Atlantis, going through a series of challenges of increasing difficulty. In their progress, our heroes will fight against ferocious demons and primordial gods, against the living and against the dead, against flying beasts and crawling horrors. They will dodge dangers and traps and descend into chilling abysses. But they will also compete against each other for the loot and the spoils, plundering treasures and offering them to the gods to receive their favor.
Abathor Review Pros:
- Decent graphics.
- 2.09GB download size.
- Steam achievements.
- Full controller support.
- Video settings – resolution, fullscreen, and CRT shader.
- Can remap the controls.
- Four save slots.
- Three difficulties – Easy, normal, and bravery.
- Easy mode gives you 99 credits amd extra assistance.
- Normal mode just increases the difficulty of enemies as you progress in the game.
- Bravery mode has an extra stage and gives the only true ending of the game.
- Four playable characters – Crantor, Sais, Kritias, and Azaes. Each has unique stats for power, agility, and defense.
- Old school soundtrack that sounds like a take on the Golden Axe games.
- When you select a character you get a skippable gif-like video showing the controls in action.
- In-game still screens and text.
- Action platformer gameplay.
- Plays on a 2D perspective with 3D animations in the background.
- Tutorial signs are scattered around the world.
- Chests to break open for loot.
- Simple hack and slash-style combat.
- Many actions are available to you and all vary depending on your character but you can crouch and attack.
- A health bar system is used and pink chests will always have food to replenish your health.
- Levels are very open and have a lot of verticality to them.
- Monoliths of life can be broken to activate as a respawn/checkpoint.
- Hidden areas and rooms can be found by hitting walls, very much like in the Castlevania games.
- All stages allow you to freely go backwards and forwards meaning you can go all the way back to the start if you think you missed something.
- End-of-level rewards and breakdown.
- Encounter wandering demon vendors and buy items to increase your stats or item uses.
- You can carry one consumable item on you at one time.
- Some cool consumables like a fish that once summoned will swim around you and attack enemies.
- Earn souls from killing enemies and then these get turned into loot at the end of a level.
- Big boss encounters and you can see their health bar.
Abathor Review Cons:
- When in big-picture mode and changing the controls, it crashes the game and brings up an error.
- You have to unlock Bravery mode by finishing the game on normal.
- Hitting enemies can be tough at times especially when dealing with different platforms.
- Loot spills out of the chests and you end up losing half of it.
- The hit detection can feel a bit off.
- Music loops on a stage so it does grate after a while.
- Can be hard to make out platforms or enemies.
- The gems that drop from chests blend into the background far too easily.
- It takes a while to get used to what each consumable is and does.
- Levels all start to feel the same.
- The diversity of enemies is small so you see the same ones over and over.
Related Post: Fading Afternoon Review (Nintendo Switch OLED)
Abathor:
Developer: Pow Pixel Games
Publisher: JanduSoft
Store Links –
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8/10
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7/10
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7/10
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7/10