Aground Review (PlayStation 4)

As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?
Pros:
- Decent graphics.
- 424.3MB download size.
- Platinum trophy.
- 2D survival gameplay.
- Seven difficulties-casual, easiest, easier, normal, harder, hardest, and one hit death.
- UI options-text scale slider and notifications pop-up options.
- 10 save slots.
- Medals-own in-game achievements.
- Character creator-skin color, hair color, hairstyle, facial hair, eye color, shirt color, shirt style, and pants color. Also a random button.
- Cool pixel art animation cutscenes.
- Tutorial pop-ups along with big icons for controls.
- Quest log-accept and reject quests as you find them.
- Earn EXP and level up to get points to put into your skills- max health, max stamina, weight, critical, evasion, attack, defense, cut, and range.
- You unlock new skills to upgrade as you play.
- It plays as a 2D but not like a Terraria game instead it has an almost top-down feel but on a 2D perspective.
- Map uncovers as you play.
- Supports analog or/and d-pad.
- Hut-your main building where you can save and rest to restore stamina.
- Day/night cycle.
- Full stats and item management screen.
- Stamina system in play that goes down as you do actions like attacking or grabbing materials.
- Farm-once built you can grow different food which can heal and also recover stamina.
- NPC will visit you and you can find them for tips and tasks.
- Storehouse for storing stuff.
- Encumbered is a state you can hit, you can negate it with a setting slider and also upgrading your stats.
- Simple hack and slash combat.
- Cool cutscene interactions when in your hut.
- Very addictive and time-consuming.
- Orchard-once built will have you planting fruit to farm which is needed.
- The lower down you go, the darker it gets, and the more dangerous the enemies.
- The workshop is where you can craft tools of different types like stone/steel.
- Shortcuts-can assigns items/weapons to the right stick directions.
- Different enemies at night.
- Play how you want.
- Very easy to get into.
- Random events can happen like food being stolen or people helping you.
- Crafting or refueling lanterns can be done without having the items on you.
- Workbench-craft weapons.
- Both ranged and melee weapons including the ability to block with a shield.
- Excellent interactions with new characters.
- Laboratory-mix potions but also create enchanted items and unique items.
- Leveling up will refresh your stamina and health.
- Marketplace-you can buy and sell items.
- Can capture and store animals/enemies.

Cons:
- A lot to take in.
- Busy-looking menus.
- Initially, it’s tricky to set up shortcuts.
- Slow starter especially in regards to the stamina system mostly die to crap tools and stats.
- The combat feels a bit bland.
- Very busy screen as you build more structures as the line gets bigger.
- Combat against so many enemies feels spammy but also unrewarding.
- Typical gatekeeping of having to upgrade tools so you can then break the blocks down.

