Review: Alundra

Having missed this game the first time round, I couldn’t wait to get into it. Dubbed as a successor to Land Stalker I knew I would be in for a treat. I put the game on to my Vita for my first ever play through. Lets see how it fairs…..

Pros:

  • First thing to hit you is the graphics, They are rich and vibrant and have great detail
  • Gameplay I found felt a bit like Zelda, even down to destroying bushes for pick ups
  • The music is a lovely ballad of both soft and energetic music. It really suits the game well and sets the atmosphere perfectly
  • The story goes you play as Alundra a young boy capable of entering peoples dreams to help cure them of their evil
  • The in game story is a very dark affair but makes light of it with the wonderous sprites and in game jokes
  • Story will easily take you around 45 plus hours to complete. Maybe double that if you go hunting out all the loot
  • Each character has his/her own personality. This helps keep you interested as many action RPG’s run into the everyone sounds the same situation
  • Exploring the world map will reveal many of the games dungeons, this is where you will spend much of your time. They are really well done but can fall victim to having extremely hard puzzles. luckily we have the beauty of being able to use the internet to help us.
  • The controls are tight and really easy to learn. Fighting is good but can get hard. Allowing enemies to surround you will spell almost certain death so feel free to run to survive! There is a few platform sections scattered through out which can get quite annoying, especially when they move around.
  • The game mechanics itself, at the time were kind of out dated but to be honest I found they re ignited the genre. None of this turn based combat or scripted events. What you get is the ability to go out and explore the world for yourself, find and loot treasures to upgrade your equipment
Cons:
  • The difficulty in some areas can be really tough. I mean really tough, like smash your pad through the tv hard
  • Dying at any point in the game will put you back at your last save. This can be frustrating but then this in a way is how we used to game. We should be grateful we get to save at all!
In summary what you get here is a solid worth while experience. Once it gets a grip on you it will consume your time like nothing else. But on the flip side the game is also a perfect fit for a casual go on a handheld. A bit by bit play through will see good results. I cannot recommend this game enough for all the things the game does right. Yes it has a few really annoying bits but what game doesnt? Go grab it and have a blast…..

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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