Ashwalkers Review (Nintendo Switch OLED)
This Ashwalkers Review tells the story of a survival journey through a harsh world without rules or judgment. Only your choices matter in the face of moral dilemmas. Manage your party, food & equipment in this non-linear narrative survival sim with 34 possible endings.
Ashwalkers Review Pros:
- Decent graphics.
- 2.6GB download size.
- Tutorial tick box for pop-ups.
- Adventure survival gameplay.
- Black and white color palette.
- Art cutscenes.
- Hot-swap between your party members.
- Multiple choice encounters.
- Plays out like a novel whereby you make choices, get feedback, and sets every scene.
- Combat plays out itself and you get a rundown on the events and any injuries or deaths.
- Day/night cycle with different weather effects.
- Survival mechanics are pretty sent like fatigue, hunger, water, etc.
- Gather resources and materials from the world.
- Drag and drop inventory system.
- Each character has its own inventory strip.
- On-screen button icons.
- Find and catalog lore.
- Can set up camp whenever you like.
- Autosaves regularly.
- A really intriguing world to explore.
- Everyone will experience a different playthrough.
Ashwalkers Review Cons:
- Uses white text and it is very hard to read for that fact but also the font used.
- Small text.
- Not a very good tutorial.
- No camera control.
- Never sure when it’s saved.
- Slow pace.
- The performance is horrendous and unplayable.
Related Post: Marble Maid Review (Nintendo Switch OLED)
Ashwalkers:
Developer: Nameless XIII
Publisher: Dear Villagers
Store Links –
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7/10
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6/10
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5/10
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5/10
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6/10
Summary
Ashwalkers is a strong narrative-driven RPG game that takes place in a dystopian wasteland. Every character every instance you encounter will give choices and those choices change how the game plays going forward. Survival is put in with ever-decreasing levels of food, water, and stamina and this again affects the team and choices. You play with a team and each has unique traits, you can control each of them by hot-swapping at will. The game has a black and white palette and this gives the atmosphere a terrifying edge to it, a bit sinister, and makes mundane locations actually quite menacing. The game is a lot of fun and very deep and rewarding, but my God is the performance some of the sort I have seen on the Switch, it is always chugging and slowing down, screen tearing is the norm, and it’s generally bad outside of interactions so the whole navigation which should be cool is just a slideshow of possible potential. Any goodwill gets taken away with its performance.