Aztech Forgotten Gods Review (Xbox Series S)

Aztech Forgotten Gods Review, join us as we take on this cyber-stone universe action-adventure game that follows Achtli, a young Aztec woman, in her quest to become a hero by wielding the power of the gods. Explore a modern Aztec city that has thrived for centuries as a stone metropolis, technologically advanced, yet heavily rooted in ancient tradition.

Aztech Forgotten God’s Review Pros:

  • Decent graphics.
  • 2.2GB download size.
  • 1000 Gamerscore.
  • Controller settings are Invert axis and sensitivity sliders along with vibration.
  • 3 difficulties – Easy, normal, and hard.
  • Text speed slider.
  • 3 save slots.
  • 3rd person adventure gameplay.
  • Photo mode.
  • The Gimmick is you have a strong robotic arm to fight, fly and scale the rails.
  • Opening and ongoing tutorial pop-ups.
  • Autosaves regularly.

Aztech Forgotten God’s Review Cons:

  • The performance is really bad with constant stuttering and screen tearing.
  • The camera always looks and feels like it’s being dragged along and doesn’t turn smoothly.
  • No voice work except for grunts occasionally.
  • The first part is very flat with no music just grunting.
  • The markers in-game for guidance work when they want to but even then you either can’t tell its a marker or they are hidden.
  • The general movement is not nice.
  • In the opening part you get told and perform a fly upwards skill but in the game that’s not possible.
  • The info for missions is so generic and unspecific.
  • Nearly everything requires a loading screen, it’s short but it’s still just a grey screen all the time.

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Aztech Forgotten God’s:

Official website.

Developer: Lienzo

Publisher: Lienzo

Store Links – 


  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 6/10
    Fun Factor - 6/10


This game is one that I just couldn’t get on with or even understand half the time. It started off alright, had tutorial text and a bit of action playing like a 3rd person brawler in a way as you play a character with a big robotic arm. Cracks began to show once you got out of the tutorial style opener, all interactions were just text which is fine it’s a choice but the characters would make this groan or moan sound every so often and when you add in that it has no music, it made the characters seem bored and that drained enthusiasm slowly but surely. The gameplay started to break as you would get an objective but have no knowledge of what to do, where to go. A move you learned in the starting area now didn’t exist in the game and it all culminated in me losing patience with a game that clearly didn’t want to help me or even entice me to care. I couldn’t get past the many obstacles thrown at me and I can only take so much before it’s not worth the hassle. Maybe watch some videos first but for me, it’s a firm no thank you.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!