Beat Souls Review (Xbox Series S)
For this Beat Souls Review, we break it down with Beat Souls! A high-speed rhythm game where you have to avoid obstacles and collect the titular Beat Souls to wrack up a stylish combo and go for the high score! Lay the Rhythm Yokai to rest with awesome dance moves as you put on a killer performance!
Beat Souls Review Pros:
- Nice pixel art graphics.
- 576.7MB download size.
- 1000 Gamerscore.
- Rhythm action gameplay.
- Optional tutorial.
- You play as an avatar and have speakers on either side of you and it’s these Otomo you hit the beats with.
- Obstacles will pop up and you need to avoid them whilst hitting the beats.
- The player level is determined by the amount of exp/score you earn and unlocks new modes.
- Two difficulties normal and hard.
- Each difficulty shows your best score, best combo, and evaluation rank.
- Every level is a song and has a name, artist name, and BPM.
- You can create your own playlist.
- Finish a level on normal to unlock hard difficulty.
- When browsing levels the song will play.
- You lose health when missing beats or hitting obstacles.
- Health can be picked up via hearts on the tracks.
- Can replay levels.
- Each level has two bonus objectives which are full combo and no damage runs.
- Controls – you can move left and right, jump over obstacles, and have the Otomo go left and right of you to bunch up.
- Bite-sized levels.
- Very easy load of achievements.
- Visual effects settings – catch an effect, Lane effect, wave effect, and background effects.
- 45 stages to unlock and play.
Beat Souls Review Cons:
- Music is an acquired taste.
- Small text in the tutorials.
- A very busy screen.
- The track you play on is small and claustrophobic.
- The tutorial is split into lessons and it feels redundant.
- Your actions are not in line with the music or serve any additional effects to the song.
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Developer: ZOO Corporation
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- Graphics - 7/107/10
- Sound - 6/106/10
- Accessibility - 6/106/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Beat Souls is a Rythm action game that uses a unique control system. You play as an avatar and move around to avoid obstacles either by jumping or moving but the true uniqueness is the Otomo that accompanies you on either side, you can move these guys independently or with you to hit the notes or beats should I say. It sounds basic but when you see it in action you understand, it allows the game to play better at faster beats Per minute. That brings me onto the songs and they are a varied bunch, with 45 levels to play you could say everyone will find a song they like but I struggled to come close, it’s just not for me and not a genre I can easily identify. The songs are quite short as the levels are bite-sized in nature but it’s still something I never gelled with. The controls are a cool concept at first but as you progress the busy nature of the screen and effects really dampen your enthusiasm to play but also able to play. You can turn effects off but even then it hardly helps and it’s because the actual play area is so claustrophobic and cluttered that it never really felt clean. Overall I found it to be a chore, it never really sticks and is probably one for the players that can love that fast-paced stuff.