Beyond Contact Review (Steam)

For our Beyond Contact Review, an innovative science fiction survival crafting game that features a top-down art style inspired by pulp science-fiction comics, providing a distinct visual aesthetic. Offering players the option to engage in a narrative-driven Story Mode or an open-ended Conquest Mode, Beyond Contact’s narrative objectives and moral dilemmas are reminiscent of contemporary science-fiction films.

Beyond Contact Review Pros:

  • Decent graphics.
  • 7.68GB download size.
  • Steam achievements.
  • Controller support.
  • Graphics settings – resolution, borderless fullscreen, quality level, v-sync, anti-aliasing, ambient occlusion, bloom, depth of field, and screen space reflections.
  • Can rebind controls for both keyboard and controller buttons.
  • Invert axis and sensitivity sliders.
  • Map rotation setting for both mini and main.
  • Controller button styles – Xbox One, PlayStation 4, Steam, and Nintendo Switch.
  • Two game modes – quick start and the main game.
  • The join game uses a server browser system.
  • Solo and multiplayer game types.
  • Story and conquest modes of play.
  • Conquest is more about stopping corruption by taking over territory any which way.
  • Three difficulties – Easy, normal, and hard.
  • One initial character to play is Quinn Hicks, but you can unlock two additional characters – Zaine, and Kangah.
  • Appearance settings – primary, secondary, tertiary, glow, and map.
  • Advanced game settings – game name, description, seed, play style, game mode, difficulty, and custom settings.
  • Animated cutscenes.
  • Fully voiced.
  • Decent loading times.
  • Main and side missions with full management and mission pinning.
  • Pin crafting tasks so you can keep track of resources needed.
  • A full 3D main map that shows points of interest, NPC, resources, etc. You can put your own markers down.
  • Credits can be earned and used to buy new characters, colors, etc.
  • Basic crafting can be done in the menus, More advanced crafting needs the appropriate workbenches.
  • Day/Night cycle with the night dropping the temperature and you need to stay warm.
  • Many biomes from deserts to poisonous gas and forests.
  • Set up trade routes with the alien species you make friends with.
  • C.A.R.L is your AI companion that follows you around and gives out help and advice.
  • Scanning is done so you can catalog what you scanned and what it does etc.
  • Resources and materials can be harvested from the land using tools like pickaxes, shovels, and the like. Another way is by salvaging from broken down machinery.
  • Earn EXP and level up to get a point to put into the basic skill tree.
  • EXP earned pops up as you farm resources, Kill enemies, and the like.
  • The research tab has you putting required resources into a new craftable time that then unlocks the next one and so on. The research is split into categories like health, combat, and crafting.
  • Missions are doled out and filled in on a huge web of hexagonal slots, clicking one tells you the details and lets you track them.
  • The map uncovers as you explore.
  • Each new game will spawn a random world unless you use a set seed number.
  • Big base building emphasis with a lot of ways to build a self-sufficient ai controlled base.

Beyond Contact Review Cons:

  • Not Steam deck compatible.
  • Playing with a mouse and keyboard is functional but very clunky as you use WASD for movement and then the mouse for interacting.
  • The game doesn’t perform that well with a lot of slowdowns and screen tearing.
  • A lot to take in.
  • Item management is a problem for a long time as you collect more than you can carry.
  • Items and tools degrade and break over time.
  • You start the game with no weapons but plenty of hostiles.
  • The voice work goes a bit off the track at times.
  • Combat is very mashy and usually ends in you running around trying to get a cheap shot in.
  • Starting the loop of building basic tools, researching, etc can be tedious.
  • Later on, the base defense stuff feels and plays more like a slightly unbalanced tower defense.
  • Mission markers are not great.
  • Honestly, I don’t see the point in the credits system to unlock characters.
  • The mini-map shows so much that it actually makes it harder to use.

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Beyond Contact:

Official website.

Developer: Playcorp Website

Publisher: Deep Silver

Store Links –


  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!