Birthday Of Midnight Review (PlayStation 4)

Birthday Of Midnight Review (PlayStation 4)

Everyone’s favorite fairy is back and ready to be once again launched into the sky. But as always, treacherous obstacles like spikes, circular saws, and plenty of other dangerous hazards are par for the course. To earn a perfect score you must accurately complete each level in the minimum number of strokes, providing an additional layer of challenge.

Pros:

  • Decent graphics.
  • 114.9mb download size.
  • Platinum trophy.
  • Puzzle gameplay.
  • Controls and plays like a golf game, you control direction and power and move around the level.
  • The goal is to get to the exit in fewest moves as possible.
  • 1-3 star rank for each level.
  • Quick restart button.
  • Chilled out piano soundtrack.
  • Easy trophy list.
  • Fast loading times.
  • Simple enough to pick up and play.
  • Light tutorial sprinkling as you play.
  • Can replay levels.
  • New obstacles introduced as you play.
  • Over 70 levels.
  • 3 sets of levels grouped in 3 difficulties-easy/medium and hard.
  • Running stars total counter.
  • The game has 216 stars.

Birthday Of Midnight Review (PlayStation 4)

Cons:

  • No replay value.
  • Only one save slot.
  • No way to rebind controls.
  • The slight learning curve with setting the power of shots.
  • Small aim arrow.
  • No leaderboards.
  • The only game options are music and sound effects sliders.

Birthday Of Midnight Review (PlayStation 4)

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
7/10

Summary

Birthday Of Midnight is a simple yet good golf puzzle game. It’s golf like in its controls and mechanics as you control a small block and set power and direction of the block and go around the level. Obstacles grow in complexity over time from simple spikes to going off-screen to fire and explosives. Each level will reward you with 1 to 3 stars depending on how many shots it took to get in the exit hole. The game plays fine, it took a short while to get used to the power setting as it’s all done on the stick, and its a bit twitchy. Level design is fine, it has some good levels and some infuriating levels, the concept and goal never deviate and for that, it’s easy to feel fatigued. Overall it’s a game that fone for quick trophies or a mong out game but doesn’t demand long sessions or repeat visits.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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