Bite The Bullet Review (PlayStation 4)

Run, Gun, and Eat your way through this rogue-lite RPG shooter. In a world where every enemy is edible, what you eat and how much you eat drives everything from your waistline to branching skill trees to weapon crafting. Shoot fast. Eat big. Satisfy your appetite for destruction.
Pros:
- Modern pixel art graphics
- Works on Playstation 5.
- 936.6MB download size.
- Platinum trophy.
- Four save slots.
- Initial tutorial level.
- Gimmick-you can stun enemies and eat them.
- Side-scrolling shooter gameplay.
- Two control layouts-noob or Pro.
- Two characters-Chewie (male) and Chewella (female).
- Inspired a lot by Contra.
- Fast loading times.
- Eating people-you get a small bit of health and you can eat calories, fat, and protein. Depending on who you eat will depend on how your player changes.
- Adapt on the go with your diet-eat protein to be faster or eat fat to get fat and get better Defense.
- Hud shows levels like calories, fat, and protein.
- Each level has a selection of tasks and shows on the pause menu.
- Earn EXP and turn it into points to add to a huge skill tree that adds abilities and upgrades.

Cons:
- Really dark, with no options for brightness and it makes the initial interactions a right pain.
- No voice work just walls of text-based conversation.
- Levels go on far too long.
- Loads of text pop up and small text to read.
- Don’t actually feel like you know what you are doing.
- Aiming is messy and hard to get the job done.
- They repeat tilesets so often.
- Very neon and it’s hard to see enemies.
- The slowdown in places.
- Loads of teleports to other areas and mini-games with little explanation.
- The skill tree is very basic, not broken down, and accessible.
- Can’t slide down a wall, we’ll you do but it’s so slow.
- A small pool of enemies.
- Basic platforming.
- Can’t look down a screen meaning some parts involve a leap of faith.

