Break Arts II Review (PlayStation 4)
In our Break Arts II Review, we go faster than anyone. Stronger than anyone. And more stunning. Customize your robot for “cyber battle racing” in a game that offers all the thrills of racing, battle, and customization. Online, Offline, Time-Attack… which mode will you dominate?!
Break Arts II Review Pros:
- Decent graphics.
- 5.29GB download size.
- Platinum trophy.
- English or Japanese voice work.
- Japanese or English text.
- Can rebind controls.
- Four game modes – online races, Break Arts grand Prix, quick race, and time attack.
- Tutorial race (optional).
- Mech racing gameplay.
- You auto accelerate and just have to steer and dodge attacks.
- You have weapons to shoot people.
- You can at anytime turn around and shoot the people behind (you don’t lose any speed when doing this).
- Energy is used for turbo and is always refilling.
- End of race results page showing the top 3 racers.
- Grand Prix is the main game mode.
- Customize your Mech or use the handy preset builds. You can repaint and rename your builds.
- Fast loading times.
- The level structure and effects feel like a Ridge Racer menu system.
- Arcade presentation.
- Grand Prix and arcade modes have 9 sets of events to unlock.
- When turning around to fire you get a handy mirror to show and help with steering.
Break Arts II Review Cons:
- The menu text is hard to read.
- Information overload.
- You have to unlock the Grand Prix and online modes.
- No dark mode for the menus and text making it hard to use.
- You get a voice message every time you run out of energy, every hot you receive, every shot you make and it’s annoying as hell.
- The colors and general style make it hard to see corners and obstacles.
- The actual racing gameplay is very uneventful outside of the first few seconds of a race.
- Slowdown occurs a lot.
- It all just feels flat.
- The difficulty is all over the place.
Related Post: Loop Hero Review (Nintendo Switch OLED)
Break Arts II:
Store Links –
- Graphics - 7/107/10
- Sound - 8/108/10
- Accessibility - 6/106/10
- Length - 7/107/10
- Fun Factor - 6/106/10
This game reminds me of Virtual On from the arcades and Sega Saturn era, big hulking Mech flying around and doing crazy things. Unlike Virtual On, Break Arts II is not a fun game to play. The idea and speed of the racing are fine but when you actually get into it feels flat and uneventful with serious difficulty issues. I never felt like I was playing a racing game, it was a shooter for a few seconds at the start, and then it was just like a basic runner with me turning left or right. I get it, it’s a Mech game and has tons of unlocks and custom parts to build a Mech but when the game itself is so bland and kinda flat who cares. Break Arts II I can see appealing to fans of the genre but for someone like me who has little interaction with Mech games, it felt flat, basic, and kinda boring. Overall I didn’t get on with Break Arts II at all.