Why Bus Bound For PlayStation 5 Will Make You Hate Public Transport

Starting a brand new transport empire from scratch is a massive undertaking that balances zen-like driving with absolute, high-stakes chaos. Bus Bound thrusts you right into the captain’s seat of a detailed, sprawling world where keeping a schedule is just as vital as keeping your passengers alive. It is an atmospheric experience that manages to be an incredibly therapeutic one minute and deeply, brutally frustrating the next. If you think driving a massive public transit vehicle through tight city lines sounds easy, this experience is ready to violently snap you back to reality.

[Specs] [Gameplay] [Performance] [Settings]


Bus Bound PlayStation 5 Review: Specs & HUD

  • Download Size: Clocking in at a very manageable 49.53GB on the SSD.
  • Trophy Support: Includes a full Platinum trophy list for the completionists out there.
  • Camera Flexibility: Features a full 3D game world with the ability to instantly swap between first and third-person views with a simple click of a button.
  • HUD Clarity: I appreciate and like how simple the HUD is; it shows shortcut commands for your basics, it is not cluttered or overwhelming, and the speedo always shows the speed limit while flashing red when you go over.
  • Schedule Tracker: Time is just as important as safety, and when leaving a stop, you will have a time on the screen that shows green for on time, and red for behind schedule, along with the exact time you are supposed to hit the next bus stop on your route.
  • Navigation Aids: Road markings outside of the location are red and green and point you in the right direction, though the arrows showing you where to go show through walls and cars, and that can cause issues.

Gameplay Review & Mechanics Breakdown

The way they break you in is slow but methodical, and most importantly, it is broken down, starting with an opening tutorial segment and useful tutorial pop-ups as you play. You will have the option to name your bus company, navigating a world map level select that lets you jump around and take in different routes and locations. Driving-wise, you are required to drive well, and you can open and close doors, but thankfully, passengers don’t pay for tickets, so you don’t have to worry about that. You use indicators for turning and changing lanes, but what is cool is when you turn ’em on, you get a pop-up of that side mirror helping you see traffic before turning, and they turn off automatically as you do the turn. Over time, you unlock more controls, and you can do things like set the speed to a certain speed limit or have it uncapped, and you can use your horn and windscreen wipers.

Play how you want and take in lines you want to, because it’s more than just a Sim game; you can get adventure game levels of unlocks and discovery, as not all routes are open or found as you are starting a whole new company. You are always working towards happy customers, and they are green thumbs up icons, and as you collect them, you get gold stars, which in turn unlock new routes, line extensions, customisation options, and buses. There are 19 buses to unlock and use, and each handles differently, plus every line will have a completion percentage on it, and each bus has its own list of objectives you can work on for rewards and unlocks shown beforehand. You can customise your bus in the garage at the depot to use newly unlocked colours and decals for free, or just take a breather using the free roam option in the depot, so you can just go out and do what you want. The map is split up into districts, and earning gold stars for each route in a district will then upgrade that district, which changes the road surfaces, adds or changes landmarks and generally makes a difference, and you can even jump into an online multiplayer mode.

As you drive around on routes and take on passengers, you get a 1 to 3 star rating for pulling up and stopping at the bus stops, along with your general safety of passengers. Customers will give real time feedback and yes it’s good to know how you are doing but some of these people are self entitled little bar stewards, and there is no Ma’am would you please leave the bus, you are disturbing the passengers option. Many hazards can happen, such as breakdowns or bad drivers, which add a touch of realism to it all, but a rogue AI or glitch rips you straight back to reality. It’s a game that can be relaxing but also frustrating, as sometimes one small slip is enough to ruin a run or a rogue AI car hitting you, and you getting penalised is next-level frustrating. I did find at times it could be hard to judge when a stop was coming up, as you don’t get a lot of visual feedback, cornering is a mixed bag, and some of the road signs and roads you merge into are not easy to read or gauge safety.


Bus Bound PlayStation 5 Review: Performance & Fidelity

  • Visual Quality: Features excellent graphics with a very detailed location that has some awesome places to visit.
  • Traffic Detail: The traffic is also very detailed; you can easily read number plates and even see specific stickers and graphics on surrounding cars.
  • Framerate & Stability: The performance is not always solid; slowdown and chugging can occur, vehicles in the mirrors look worse and look slowed down, and pop-in and pop-up textures and traffic can happen from time to time.
  • Audio Experience: Music-wise, you have a radio in the cab you can’t tinker with, otherwise it’s just engine noise and the real world sounds.
  • Cinematics: In-game cutscenes and character interactions feature great voice work, and you can skip and fast forward them if you want to get moving.
  • Audio Bug: Had a weird bug where pausing the game and then going into settings would then play a loud engine noise until you unpause it.

Settings, Customisation & Control Details

  • Graphic Toggles: Video settings include a brightness slider, graphic presets for quality and performance, motion blur, and chromatic aberration toggles.
  • Accessibility Suite: Includes colour adjustment, colour adjustment intensity, subtitle text size, and passenger reactions, where you can toggle whether you see good only, bad only, all, or none.
  • Wheel Integration: Steering wheel support is fully featured with a dedicated menu for tweaking Deadzone, sensitivity sliders, remapping controls, and adjusting force feedback intensity.
  • Peripherals: Full mouse and keyboard support is present, allowing you to remap the controls and adjust a sensitivity slider for the mouse.
  • DualSense Configuration: You can remap the controller and tweak sensitivity sliders, though on the controller, you don’t get as much to mess around with as you do with the wheel or keyboard, and the brakes don’t always feel good.
  • General Gameplay Sliders: Includes brake/throttle/and steering linearity sliders, a field of view slider for both third and first-person views, a haptic feedback slider, and invert axis alongside sensitivity sliders for the camera.
  • Route Mechanics: When in a route that involves you turning around and coming back on yourself, you can manually set it to be a manual or automatic process.

Related Gert Lush Gaming Reviews

Bus Bound

Jim Smale

Graphics
70%
Sound
70%
Accessibility
70%
Length
80%
Fun Factor
80%

Summary

GOOD STUFF
Bus Bound scores major points by delivering excellent graphics and an incredibly detailed world where you can actually read number plates and see stickers on individual cars. The progression system is deeply rewarding, breaking you in with a slow, methodical tutorial before handing you the keys to 19 unique handling buses and massive district upgrades that physically alter the roads and landmarks. The simple, clean HUD keeps things totally stress-free by clearly marking speed limits and route schedules without cluttering up your screen. Little touches, like side-mirror pop-ups when indicating and the ability to skip cutscenes with great voice work, make expanding your custom transit company an absolute blast. It serves up adventure-game levels of discovery and free-roaming freedom that make it incredibly easy to just jump back into for a few quick routes.

BAD STUFF
The experience suffers some serious speed bumps due to unstable performance, showing noticeable slowdown, chugging, and distracting texture pop-in while vehicles in your mirrors look terrible and slow down. The driving mechanics can feel like a mixed bag on a controller since your options are limited compared to a wheel, and the brakes just don’t feel good when trying to handle heavy corners. Navigating can get downright annoying when route arrows clip through solid walls or when merging lanes become impossible to read. To make matters worse, some of the passengers are self-entitled little bar stewards giving you grief, a weird bug blasts loud engine noise if you dare to pause and open settings, and getting severely penalised because a rogue AI driver smashed into your bus is next-level frustrating.

FINAL VERDICT
Bus Bound on the PlayStation 5 is a deeply addictive simulator that successfully offers a massive wave of unlocks to keep you coming back for more. It beautifully balances the pure relaxation of open-ended driving with the genuine pressure of running a legitimate transport business. The optimisation flaws and idiotic AI traffic will absolutely test your patience, but the sheer volume of routes and progression makes it well worth the trip. It is a rough, satisfying, and thoroughly robust sim that proves public transport is a battlefield.

74%

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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