Call Of Duty Vanguard Review (Xbox Series S)

Join our Call Of Duty Vanguard Review as we experience influential battles of World War II and join the fight for victory across the Eastern and Western Fronts of Europe, the Pacific, and North Africa.

Call Of Duty Vanguard Review

Call Of Duty Vanguard Review Pros:

  • Decent graphics.
  • 61GB Download size.
  • 1000 Gamerscore.
  • First-person shooter gameplay.
  • World War 2 setting.
  • Full proper clan support. Create the name, tag, description, tags, join criteria, and emblems. Earn exp for the clan and get exclusive rewards.
  • Cross-platform play – on or off.
  • 12 operators each with their own set of challenges and rewards. You get 3 operators initially then unlock the rest.
  • At the end of the game sequence where it shows the play of the game then 3 short intros of best performing players for feats like highest score or most headshots and people vote for the MVP.
  • Unlock/buy and equip new lines of dialogue to say at key moments like when getting a kill or capping an objective.
  • Earn EXP and level up to unlock new weapons, perks, and killstreaks.
  • Weapons have their own EXP and you level up to earn new skins, attachments, etc.
  • Personalize your gamer card with emblems, borders, titles, and cards.
  • Daily challenges for bonus rewards.
  • Double exp tokens for general exp, weapon EXP and operator exp.
  • Full stats breakdown.
  • The Battle pass system is in play.
  • Must link an Activision account but you can get rewards for it.
  • Quickplay has filters to turn off certain game types.
  • A new objective-based game whereby the objective moves slowly around the map and you have to be in it to score.
  • Big team battle game types.
  • Very fast matchmaking and loading times.
  • Combat pacing – you can set this to determine the player count and level of intensity. You get tactical, assault, blitz, and all options on the quick play filter settings.
  • Core and hardcore (one-shot no killcams) playlists.
  • Each gun can have a special effect like faster melee or melee range and this is separate from attachments.
  • Four campaign difficulties.
  • Achievements for both online and offline.
  • The campaign has tutorial text as you play.
  • In the campaign, you can loot enemies for ammo, take their guns and use ammo crates.
  • Epic set pieces in the campaign.
  • Autosaves frequently and shows the time and date of the last save in the pause menu.
  • Blind fire makes a show on objects you can do this from in the campaign.
  • The campaign levels are bigger allowing more approaches to a situation.
  • Compass at the top to show enemies and objectives.
  • Strong voice work.
  • Likable group of characters.
  • Movie quality CG cutscenes.

Call Of Duty Vanguard Review

Call Of Duty Vanguard Review Cons:

  • Unlinking Activision accounts is the biggest pain in the ass and time-consuming effort.
  • Your clan needs at least two people to start earning rewards.
  • NAT type doesn’t match my router.
  • Bad respawns.
  • The battle pass at launch only has a few basic Vanguard unlocks as it’s an in-progress battle pass due to end in December.
  • The play of the game is short and not that impressive.
  • The end-of-game presentations add a lot of time to the game time for no actual gain.
  • Some of the challenges are not working.
  • Online achievements, here as an FYI.
  • Hard to see enemies as the game is quite dark.
  • Dogs are bullshit and can do one-hit kills.
  • The transition between in-game and CG cutscenes is night and day and very jarring.

Related Post: BloodRayne Revamped Review (Xbox Series S)

Call Of Duty Vanguard:

Official website.

Developer: Activision

Publisher: Activision

Store Links –

Xbox

 

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10
8/10

Summary

War never changes, But Call Of Duty does. Vanguard takes us back to the war of old and the time feels right for this to happen, gone are all the high tec LCD led gizmos and infrared death machines and USB ports of destruction. In its place is clunky slow spud guns, grenades made of solid copper and dogs, lots of dogs. You will notice that despite all this it’s Call Of Duty and it plays just like the previous 20,000 iterations before it, that’s not the advancement you are getting. What we get and I can’t believe I am writing this so far into the game’s life but we have actual proper clan support! No more just whacking a clan tag in, no it’s all about invites, descriptions, avatars, tags, and rewards. It’s glorious! It still needs work as finding a suitable clan is a game in itself but it’s getting there. Another advancement you cry, you can now earn trims for your profile card, yep you can now customize the trim of your profile card and again it is glorious… Well, it’s not quite glorious but it is strangely good. But what about the end-of-match sequences? Well now you get the usual play of the game (this is totally broken mind, every other one is just one simple kill or the player models don’t load) then you get 3 team MVP awards for feats like most headshots or capped the most flags, each nomination gets a short intro animation (another way to monetize I guess?). Matchmaking wise you can set the type of games you participate in like the player numbers or genre type like kills or technical. You can vote on the MVP it’s worth noting but it means very little and actually just adds time to a game that prides itself on fast loading and matchmaking. Overall Vanguard is a good addition to the franchise and has enough new toys and gimmicks to warrant a purchase but it is a game that could benefit from updates.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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