Cardaclysm Review (Steam)

Cardaclysm Review (Steam)

Face the Four Horsemen of the Apocalypse in epic card battles! Cardaclysm: Shards of the Four is a procedurally generated collectible card game mixed with action RPG elements. Collect creature and spell cards throughout your journey and unleash their power if anyone opposes you.

Pros:

  • Decent graphics.
  • 2.62GB Download size.
  • Steam achievements.
  • Graphics-Resolution, v-sync, and ugly/fast mode.
  • Card battler gameplay.
  • You play on an isometric world and can collect items/upgrades and get into fights by walking up to enemies.
  • Simple drag and drop controls for card playing.
  • Put the same card on top of the other to upgrade them and right-click them to undo the upgrade.
  • Card playing is governed by how many units you have and each card has a casting cost.
  • Attacks can be made by a card instantly with no summoning sickness-type ailments.
  • Book of magic-combine cards in here and manage your deck.
  • After every encounter, you get random loot from a loot chest.
  • When near the end of the level you open a portal but it also summons the big bad who will chase you, you can fight him (he’s very strong) or run away by outmaneuvering him on the map.
  • Very easy to learn but it does have helpful text pop-ups as you play.
  • Beautiful locations to explore.
  • Has a loot lust feel to it.
  • Artifacts-equip these for new powerful upgrades.
  • Death-you loses random cards to the graveyard and has to earn them back.
  • Can play the game with just a mouse.
  • Artifacts-find/earn these to equip them.
  • Traveling traders-swap a card for one of two offered, you have no choice on card up for offer.
  • Game randomize every run/life.
  • Altars-interact for a timed buff like do more damage or enemies have less health or do less damage.
  • Pub- in between Realms (levels) you can free roam the pub and do trades, talk with NPC and take on optional side tasks.
  • You can see the enemy’s attacks and if they are strong or weak before fighting.
  • Can disregard cards and swap them out at the start of a battle. (Mulligan)
  • Different biomes give different effects on battle.
  • Cards can be managed in that you can add/swap cards that will show up randomly in-game.

Cardaclysm Review (Steam)

Cons:

  • Not the best tutorial help.
  • Your resources needed to play cards don’t naturally come back so you have frequent “I can’t win” scenarios.
  • Maps are basic in their layout.
  • You don’t get an indication of where the exit is.
  • The traders offer crap trades constantly.
  • Feels more luck-based.
  • Same cards over and over.
  • Doesn’t have a set path or genre defined in a way as it tries to play it as a roguelike but it’s not but it is. Sound confused? Exactly.
  • Just feels repetitive.
  • No controller support.
  • You have to clear the level of every enemy before the door opens despite having to pick up a key.

Cardaclysm Review (Steam)

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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