Crash Bandicoot 4: It’s About Time Review (PlayStation 4)
Neo Cortex and N. Tropy are back at it again and launching an all-out assault on not just this universe, but the entire multiverse! Crash and Coco are here to save the day by reuniting the four Quantum Masks and bending the rules of reality.
- Decent cartoon graphics.
- 45.32gb download size.
- Platinum trophy.
- Four save slots.
- Two playstyles-modern (spawn at checkpoints) and retro (limited lives and level restarts upon death).
- Put in a 3 letter name.
- Can change playstyle at any point and there are no consequences or missed content for your choice.
- Invert axis and sensitivity sliders.
- Colorblind support.
- Motion blur-on/off.
- Screen shake-on/off.
- Text-subtitles, text size, 3 text fonts, text opacity, and hint text size.
- Can rebind controls.
- Pass and play support-2/3/4 players. Set it to pass every checkpoint/death/both.
- Classic controls.
- Platformer gameplay.
- Side bonus levels to find in the game.
- Wumba fruit-collect for score and gems.
- Constant checkpoints.
- Actions–jump, double jump, spin, and body slam, slide.
- Fast loading times.
- Plays like the original games.
- Nods to other games.
- Gems-earn them in-game by breaking all boxes, collecting Wumba fruit, etc and use them to unlock new skins for characters.
- Time Trial-unlocks after each level you finish.
- Awesome cutscenes and animations.
- Hud-press a button to bring it up and check progress.
- Dimensional map-used for level/character/skin selected. Do time trials etc
- Characters-Crash or Coco straight from the off.
- Can use analog or d-pad for movement.
- The chain moves together.
- Online and offline leaderboards.
- Time Trial-changes boxes locations, break certain boxes to pause the timer.
- Handy continue button after finishing a level meaning you don’t need to go back to the menu every time.
- Mask power-press r2 or triangle to flip marked boxes from outlines to filled and vice versa.
- Many secrets and alternate routes in levels.
- Full of all the classic charm.
- Difficult but old school difficult, not cheap death’s.
- Big boss battles usually with multi-layered stages to them. Luckily it checkpoints in-between stages.
- Uses classic segments from previous games like endless runners and sliding on rails etc.
- Full of humor and quips.
- A lot of replayability.
- Have to play two levels straight away before you can access the level and character select.
- Constant difficulty spikes.
- Hard to judge jumps sometimes on the 3D levels.
- Long unskippable list of developer screens.
- The slight slowdown in places.
- Boss fights can get nasty with time limits on when to hit the boss.
- Have to play levels a lot to get all the unlocks.
- Graphics - 9/109/10
- Sound - 9/109/10
- Accessibility - 9/109/10
- Length - 9/109/10
- Fun Factor - 9/109/10
First, we got the excellent Crash Bandicoot remasters of the originals and now Activision smashes it with a whole new entry. What they have done here is make a game that plays new but feels old.saying it plays old is not an insult but a badge of honor as old means it kept its charm and quirks that made Crash Bandicoot what it is. Gold has been stuck in my eyes as the game is everything I could have wanted from a new game in the series. We don’t count the unnumbered games they didn’t exist! OK so Crash Bandicoot doesn’t reinvent the genre or even the series, it merely puts a spotlight on its strengths and makes it a more cohesive experience.