Crashlands 2 Review – Survival, Crafting, and Alien Friendships

Crashlands 2 review – Dive into the vibrant world of Woanope once again in Crashlands 2, where interstellar friendships, bizarre crafting, and thrilling exploration define your adventure. Developed and published by Butterscotch Shenanigans, this sequel builds upon the beloved original with deeper mechanics, richer storytelling, and a dynamic alien ecosystem.

Crashlands 2 Review: Pros

  • Decent graphics.
  • Download size.
  • Steam achievements.
  • Full controller support.
  • The sign-in option allows you to use Steam, Google, or email. (This is to make a Rumpus account for online play.)
  • Graphics settings – screen mode, field of view slider, world map caching, RAM server mode, camera shake, fullscreen flashes, particle streams, lighting effects, water effects, sunlight dappling, bloom effects, blur effects, color grading, blended shadows, and overhead cloud shadows.
  • You can remap both the controller buttons and the mouse and keyboard bindings.
  • Handy UI scale slider, and dialog text size.
  • Three game difficulties or world types – Chill mode, Adventure, and Challenge mode.
  • Action survival gameplay.
  • Tutorial menus and manuals to use, with button prompts it help you pick up a lot of the controls naturally.
  • Isometric world of the big colourful 3D game world.
  • In-game cutscenes and interactions.
  • You pick up resources and materials as you walk near them, which is hands-down awesome.
  • When fighting or harvesting the plan, you can hold the button down.
  • Enemies and items, or objects, will show a health bar.
  • Craft at special crafting tables using recipes and resources that you have, and you have a short, brief button-mashing crafting phase.
  • A lot of humour and emojis throughout the story, great characters, and a lot more.
  • I like how you can use a Wok to stun an enemy.
  • You can indeed pause the game.
  • Change the difficulty whenever you want from the pause menu.
  • The map fills in as you explore, and fills in points of interest, and you can add your own markers.
  • Main story missions push the game forward narrative,y but you can do what you want and take on many optional side missions.
  • Juicebox is your flying android pal who gives help and insight. Most of the time, he just makes beeps and boops noises.
  • The more you craft the same item, the lower the crafting cost becomes.
  • As you earn and find recipes, you can craft items and get insights, which then unlock more recipes. I don’t quite fully understand its mechanics and meaning, but I like it.
  • Research is done in real time.
  • You can track recipes, so when you are out in the world, you know what you need.
  • The world is a giant Alien planet full of color and weird animals, creatures, and characters.
  • Full day and night cycle with different weather types.
  • The space wrench lets you go into build mode, where it adds a grid and lets you build or take up parts of the world. The right stick is used for aiming placement, so it does help with building.
  • When opening the map, you can see a trail of where you have been.
  • Manipulate the world by building bridges and opening up new parts.
  • Find and activate transporters that act as fast travel points.
  • I like that when you swing your weapon, you can change direction without stopping.
  • When you die, you leave some items and materials behind, Luckily, a huge air-filled creation sticks out of the package so you can see it from far away.
  • Juice gems can be found and used to increase abilities or unlock new ones.

Crashlands 2 Review: Cons

  • Not a lot of actual graphics options.
  • I personally hate the over-exaggerated run of the main character.
  • Seeing button prompts is not always clear.
  • There isn’t really any voice work, and instead it’s just a lot of speech bubbles.
  • Very slow starter, mostly because it drip feeds tutorials and conversations, but it does make it slow and tedious.
  • You have to keep going into the menu to see quests, which is less than ideal.
  • The game is a slow process and one that requires a lot of time.

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CrashLands 2:

Official website.

Developer: Butterscotch Shenanigans

Publisher: Butterscotch Shenanigans

Store Link:

Steam

Crashlands 2 Review

Jim Smale

Graphics
70%
Sound
70%
Accessibility
70%
Length
80%
Fun Factor
80%

Summary

Crashlands 2 – The Thrills and Highlights of Gameplay: Dive into Crashlands 2, an open-world RPG brimming with survival mechanics, dynamic crafting, and alien companionship. Set on the chaotic planet Woanope, players navigate intense combat, gather resources, and craft essential gear while forming bonds with quirky extraterrestrial allies. Crashlands 2 – Where It Falls Short: Key Negatives: Despite its rich world-building, Crashlands 2 struggles with occasional pacing issues and repetitive gathering mechanics. Some players may find the combat lacks depth, while UI limitations can lead to frustrating inventory management. Crashlands 2 – Immersive Story and Narrative Elements: The game’s humor-infused storytelling shines as you uncover the mysteries of Woanope. Engaging NPC interactions and well-paced questlines keep players invested, blending absurdity with meaningful character moments. Crashlands 2 – Visual and Performance Aspects: Vibrant, cartoon-inspired visuals give Crashlands 2 a distinct charm, with smooth animations enhancing exploration. However, occasional frame rate dips and minor texture loading delays slightly impact immersion on lower-end hardware. Crashlands 2 – Overall Verdict: Is It Worth Playing?: For fans of survival adventures with deep crafting mechanics, Crashlands 2 delivers an addictive experience. Its humor, open-ended exploration, and engaging combat ensure an entertaining journey—despite minor drawbacks. Back of the Box Quotes: – “Survive, craft, and befriend aliens—Crashlands 2 is a wild ride through Woanope!” – “A hilarious, action-packed RPG where survival meets storytelling!” – “Craft your destiny, battle alien foes, and explore a world unlike any other!”

74%

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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