CreatorCrate Review (Steam)

This CreatorCrate Review takes on the deadly action and slapstick chaos. CreatorCrate is a viciously fast action platformer with roguelike elements. It’s about an appliance that devours everything, makes anything, and fights to escape a massive, circular space station. More than run and shoot: improvise and create!

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CreatorCrate Review Pros:

  • Cool cartoon-like graphics.
  • 515.52MB download size.
  • Steam achievements.
  • Controller support.
  • Graphics – fullscreen, resolution, v-sync, anti-aliasing, shadow quality, bloom, and background quality.
  • Ascii effects – on/off.
  • Can rebind controls for both keyboard and the controller.
  • Optional tutorial menu.
  • Roguelike platformer gameplay.
  • In-game cutscenes.
  • The gimmick is you can pick up items and use them as weapons (classed as blueprints) or absorb them to recreate them at will later on.
  • Lode Runner-looking level style.
  • Very fast-paced.
  • Best placed with mouse and keyboard.
  • Uses momentum and physics for throwing items.
  • Levels randomize every run.
  • You have a map that shows the immediate map then goes out to an overall map than a world view.
  • Find keys to advance in the level.
  • Areas are absolutely huge.
  • Feels like a speedrunner game.
  • Can be played like a pacifist.
  • Repair yourself with any collected matter.
  • Hot these booths that will save your blueprints.
  • The easy mode can be unlocked (easily).

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CreatorCrate Review Cons:

  • Playing with a controller is less than ideal as it uses a twin-stick control scheme that doesn’t work that well with timed swing jumps and picking things up quickly.
  • Basic tutorial.
  • The map is chaotic and goes through the stages every time.
  • Not sure what’s going on half the time.
  • The levels are so big it’s a nightmare to navigate for keys.
  • Doesn’t play that well as you could run all over the level only to find you need to go the other way for the exit or items needed for the exit.
  • Feels a bit flat.

Related Post: Bone Marrow Review (PlayStation 5)

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CreatorCrate: 

Official website.

Developer: Jori Ryan

Publisher: CreatorCrate Games

Store Links –

Steam

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 6/10
    Fun Factor - 6/10
6.4/10

Summary

A roguelike platformer with the visuals of a Lode Runner and a character that can 3D print items sounds fantastic. Play the tutorial and you see what the games going for, grab an item and throw it at enemies or absorb and turn it into a blueprint so you print a new item at leisure. The action is fast and the platforming is great. For me I just could not click with it, I tried both the controller and the keyboard for controls and it still felt clunky and bad. The speed of the game is fine as is the platforming but the core gameplay just feels too flawed and kinda flat. I hate that I go flying around the level only to see the item or exit on the other side, I just don’t think it’s a game I can bond with, the map is a travesty I mean who wants a map cycling through different levels of zoom all the time? The enemies are plain and the 3D part only shows some signs of it being good but I just couldn’t get past it all, maybe if the scope reigned in a bit or the way you played mattered. Overall CreatorCrate didn’t win me over.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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