Crypt Custodian Review (PlayStation 5)

Crypt Custodian Review is a charming Metroidvania about cleaning up the afterlife. Play as Pluto – a mischievous cat who has died, and is sentenced to be the afterworld’s janitor… FOREVER! Hang out with other doomed ghosts, battle beasts, and explore a vastly expansive landscape.

Crypt Custodian Review Pros:

  • Decent cartoon-like graphics.
  • 577.4MB download size.
  • Platinum trophy.
  • Graphics settings – photosensitive mode, screen shake, text effects, and camera zoom.
  • Gameplay settings – mini-map, ground marker, vibration, language, and speed run mode.
  • You can remap buttons.
  • 3 save slots.
  • Three difficulties – Easy, normal, and hard. Each difficulty affects the boss’s fight, attack patterns, and reaction times.
  • Action adventure gameplay.
  • Tutorial pop-ups and signs as you play.
  • The map fills in as you explore.
  • Top-down 2.5D game world.
  • You play as a car who has died and whilst in the palace afterlife you must do what you can and you then go to the top or bottom of the afterlife.
  • In-game cutscenes and character interactions.
  • Portals let you save, teleport, and equip items.
  • Simple hack and slash-style combat.
  • A lot of breakable objects to smash up.
  • You need to clean up the dirt by hitting it with your broom.
  • Has an emotional angle so can be sensitive to someone who has recently lost a cat.
  • Health bar system.
  • Combat revolves around hitting and dodging.
  • Beautiful animations.
  • Garbage is the currency of the game.
  • You can buy and upgrade your abilities.
  • A lot of platforming and jumping.
  • You play the game going from screen to screen with a lot of tiles in play for jumping around on.
  • Set pieces can happen like a tile might be a wave-based event or take no damage for a time.
  • Collect CDs for bonus rewards.
  • The map allows you to place your own markers.
  • Upgrade points are awarded and you need X amount of upgrade points to equip an upgrade, more points, more upgrades.
  • Find and release trapped spirits for bonus rewards.
  • Curses are where you get a quest for a reward but something in the game changes until you do the quest or die. It’s optional and you know all the facts beforehand.
  • Has a somewhat open feel to it all.
  • If a door is locked because of a key it will show which enemies to kill in order to open the gate.

Crypt Custodian Review Cons:

  • The game is not great at signposting or guiding you, early on it is a lot of just wandering around aimlessly.
  • Combat takes some getting used to as it’s a lot of memorizing patterns.
  • Judging how far you can jump is tricky.
  • It’s a pain that you have to use shrines to equip upgrades and abilities.
  • It feels sporadic.
  • A lot of empty space and not a lot happening.
  • The game quickly becomes less about getting garbage and more about getting upgrade points.
  • No camera control except for the zoom level.

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Crypt Custodian:

Official website.

Developer: Kyle Thompson

Publisher: Top Hat Studios

Store Links – 

PlayStation

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
7/10

Summary

Crypt Custodian offers a visually appealing experience with its decent cartoon-like graphics and beautiful animations. The game is relatively lightweight with a download size of 577.4MB and includes a platinum trophy for dedicated players. It provides various graphics settings such as photosensitive mode, screen shake, text effects, and camera zoom, along with gameplay settings like a mini-map, ground marker, vibration, language options, and a speed run mode. Players can remap buttons and have access to three save slots. The game features three difficulty levels—easy, normal, and hard—each affecting boss fights, attack patterns, and reaction times.

The action-adventure gameplay is set in a top-down 2.5D world where you play as a car that has died and must navigate the palace afterlife. The game includes tutorial pop-ups and signs to guide you, and the map fills in as you explore. In-game cutscenes and character interactions add depth to the story. Portals allow you to save, teleport, and equip items, while the simple hack-and-slash combat involves a lot of breakable objects to smash. The game also has an emotional angle, which can be sensitive for players who have recently lost a cat.

Combat revolves around hitting and dodging, but the game struggles with signposting, often leaving players to wander aimlessly early on. The combat system requires memorizing patterns, and judging jump distances can be tricky. It’s inconvenient that upgrades and abilities can only be equipped at shrines, and the game feels sporadic with a lot of empty space and not much happening. The focus quickly shifts from collecting garbage to earning upgrade points, which are necessary to buy and upgrade abilities. The game lacks camera control except for zooming, but it compensates with beautiful animations.

Platforming and jumping are significant aspects of the gameplay, with set pieces that can include wave-based events or challenges like taking no damage for a certain time. Players can collect CDs for bonus rewards and place their own markers on the map. Upgrade points are awarded, and you need a certain amount to equip upgrades—the more points, the more upgrades. Finding and releasing trapped spirits also provides bonus rewards. The game includes optional curses, which are quests that change something in the game until completed or until the player dies. The game has a somewhat open feel, and locked doors indicate which enemies need to be defeated to open them.

In summary, Crypt Custodian is a visually charming game with a mix of action-adventure and platforming elements. While it offers a variety of settings and customization options, it suffers from poor signposting and sporadic gameplay. The combat and platforming mechanics require some adjustment, but the game provides a rewarding experience with its upgraded system and emotional narrative.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!