Dandy Ace Review (Xbox Series S)
Dandy Ace Review Pros:
- Bright cartoon-like graphics.
- 1.3GB Download size.
- 1000 Gamerscore.
- 3 save slots.
- Four difficulties-normal, hard, very hard, and nightmare.
- Opening tutorial section with pop-ups as you play and unlock new things.
- Roguelike dungeon crawler gameplay.
- Has a Persona slash Nights feel to it.
- Can skip cutscenes.
- In-game cutscenes.
- Cards-these have powers and abilities.
- You can equip a card as normal but then equip another one in the same slot to add a buff to the main card.
- Interchangeable card layouts.
- Shards-randomly drops from enemies and is used to buy permanent upgrades, abilities, or unlocks.
- At the end of an area, you can cash in shards, get health back and choose a trinket (passive ability).
- Gold drops from enemies or by selling cards and used to buy/refresh trinkets.
- Maps randomize every run.
- Keys-find them in a run and they will permanently allow you to open the corresponding door and explore a new area.
- Find chests with cards in.
- Teleport spots for fast travel around the map.
- Minimap that fills in as you play.
- Main big map to show the areas.
- Every run feels unique.
- Smooth fast-paced action.
- Controls are easy to learn as you assign a card to a button and can change it whenever.
- Fast loading times.
- Every run feels worth it in terms of progress or unlocks.
- Excellent voice work.
- When picking up a card you can do a quick pick up or hold it down and assign it to whatever button and sub card you like.
Dandy Ace Review Cons:
- The announcer is going for a Mark Hamill Joker style and it begins to grate after a short time.
- Screen gets very busy very fast.
- Only normal difficulty is available at the start.
- Slow starter.
- You soon find the tutorial to be lacking.
- Can be hard to judge attacks.
- RNG. That’s the con.
- Can easily get overwhelmed.
- The first area does randomize but it feels and looks the same every time.
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Dandy Ace:
Developer: Mad Mimic Interactive
Publisher: Mad Mimic Interactive
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