Deadcraft Review (Xbox Series S)
For this Deadcraft Review, we are literally fighting for our lives in a world overrun with zombies. Choose who to help and who to fight as you find a way to make it through the apocalypse alive. But the zombies aren’t just enemies… Create your own undead minions and deploy them in battle or use them to craft zombie-infused weapons and tools for your survival.
Deadcraft Review Pros:
- Decent cel-shaded style graphics.
- 5.2GB download size.
- 1000 Gamerscore.
- Can rebind controls.
- Action adventure gameplay.
- Tutorial pop-ups as you play.
- In-game cutscenes.
- Your wanted level goes up if you kill innocents, steal or shake down locals.
- Top-down perspective.
- Hack and slash combat.
- Loot items from the world amd fallen enemies.
- Shops to buy and sell items.
- Mission boards are where you accept and turn in missions for rewards.
- Full hunger and thirst meters at play dictate what actions you can do and how fast.
- Survival points are earned and then traded in for learning new skills.
- Crafting tables.
- Balancing the scale is where you go Zombie side or human side each changing how your stats work and how you move and attack.
- Crafting items have seperate human and zombie sets of recipes.
- Day and night cycle. Shops will shut at night.
- Resources will respawn.
- Combat does allow you to use executions, combos, and zombie attacks.
- Grow undead Ai partners by burying corpses and farming them.
- Full farming game, set up and tend to the land, plant, and water your creations with particular items.
- Two weapon slots with a quick swap.
- Vegetables can be grown as normal or you can use Zivblood which can mutate and create new versions of vegetables.
Deadcraft Review Cons:
- The combat is very loose.
- Taking any sort of break from the game is tough to come back to.
- A lot of the quests are just fetching quests.
- Saving is slow and clunky.
- The hunger and thirst meters are just annoying and feel like filler rather than an actual point. A
- Takes a really long time to get going.
- Tracking missions is a slog.
- Cutscenes when you do anything interactive.
- So many systems to figure out and manage.
- It’s a constant juggling act of eating this to do this but lowering this so you eat that and this then goes down.
Related Post: Shovel Knight Dig Review (Steam)
Deadcraft:
Developer: Marvelous Europe
Publisher: Marvelous Europe
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7/10
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6/10
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6/10
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7/10
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7/10