Deadcraft Review (Xbox Series S)

For this Deadcraft Review, we are literally fighting for our lives in a world overrun with zombies. Choose who to help and who to fight as you find a way to make it through the apocalypse alive. But the zombies aren’t just enemies… Create your own undead minions and deploy them in battle or use them to craft zombie-infused weapons and tools for your survival.

Deadcraft Review Pros:

  • Decent cel-shaded style graphics.
  • 5.2GB download size.
  • 1000 Gamerscore.
  • Can rebind controls.
  • Action adventure gameplay.
  • Tutorial pop-ups as you play.
  • In-game cutscenes.
  • Your wanted level goes up if you kill innocents, steal or shake down locals.
  • Top-down perspective.
  • Hack and slash combat.
  • Loot items from the world amd fallen enemies.
  • Shops to buy and sell items.
  • Mission boards are where you accept and turn in missions for rewards.
  • Full hunger and thirst meters at play dictate what actions you can do and how fast.
  • Survival points are earned and then traded in for learning new skills.
  • Crafting tables.
  • Balancing the scale is where you go Zombie side or human side each changing how your stats work and how you move and attack.
  • Crafting items have seperate human and zombie sets of recipes.
  • Day and night cycle. Shops will shut at night.
  • Resources will respawn.
  • Combat does allow you to use executions, combos, and zombie attacks.
  • Grow undead Ai partners by burying corpses and farming them.
  • Full farming game, set up and tend to the land, plant, and water your creations with particular items.
  • Two weapon slots with a quick swap.
  • Vegetables can be grown as normal or you can use Zivblood which can mutate and create new versions of vegetables.

Deadcraft Review Cons:

  • The combat is very loose.
  • Taking any sort of break from the game is tough to come back to.
  • A lot of the quests are just fetching quests.
  • Saving is slow and clunky.
  • The hunger and thirst meters are just annoying and feel like filler rather than an actual point. A
  • Takes a really long time to get going.
  • Tracking missions is a slog.
  • Cutscenes when you do anything interactive.
  • So many systems to figure out and manage.
  • It’s a constant juggling act of eating this to do this but lowering this so you eat that and this then goes down.

Related Post: Shovel Knight Dig Review (Steam)


Official website.

Developer: Marvelous Europe

Publisher: Marvelous Europe

Store Links – 


  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!