Destiny 2 Lightfall Review (Xbox Series S)
For our Destiny 2 Lightfall Review, you will have to bear in mind that the game changes a lot and I haven’t played it since the last big content drop so some of the entries listed could have been in the game for a while but it’s new to me. Anyway, The Witness and its newest Disciple are here. Begin a journey that will reveal the hidden threads that bind us, the ability to unravel them, and the mastery to weave them anew. With this new power in hand, find strength in your fellow Guardians and triumph in the face of annihilation.
Destiny 2 Lightfall Review Pros:
- Beautiful graphics as always.
- Download size is 108GB all in. (DLC size isn’t listed)
- Two difficulties for the Lightfall campaign – Be brave (standard difficulty and can be played solo), and become a legend (more rewards and harder)
- Launches straight into the first campaign mission.
- Jaw-dropping film quality in the opening cutscene to set up the story.
- You can skip the cutscenes but I don’t recommend it.
- All my gear and light level were set to 1600.
- All new journey objectives added.
- The Strand is an ability you get out of a Web and it is mental! You can grapple toward enemies, throw out strand threads that can pass from enemy to enemy, and an ability it has is where you throw out powerful missiles that just obliterate all enemies around.
- The set pieces are even bigger and on such a grand scale it’s awesome.
- The new Commendations system allows Guardians to express gratitude for each other.
- A new public event – Terminal Overload involves Shadow Legion and Vex.
- Well, if you kill an enemy they have a chance to drop a power unit pod thing that amplifies other enemies near it.
- You can filter the quests to stories only for the DLC.
- Loot pops out of the chest and looks a lot more enticing.
- Master the new Power/subclass Strand for each character class –
- The Hunter Threadrunner is a master of movement, speed, and grace. T
- Untamed and wild, Titan Berserkers tear at Strand to manifest claws they use to sever their targets from the Weave.
- As a master of Strand, the Warlock Broodweaver can effortlessly manipulate the Weave using only their mind.
- There are additional Strand Aspects and Fragments available for Guardians to collect after the Campaign ends.
- All new battle pass season with free and paid tiers.
- A raid has been added.
- Guardians will start at Light Level 1600, with a Soft Cap at 1750, a Powerful Cap at 1800, and Hard Cap at 1810.
- New characters to meet and do missions for.
- Guardian Ranks is a progression system that will help introduce New Lights to the game more smoothly and provide goals and challenges for new and veteran players alike.
- New enemies – Cabal loyalists the Shadow Legion, and Tormentors who are executioners and tough as hell.
Destiny 2 Lightfall Review Cons:
- Can’t see any new achievements.
- The checkpointing is bad, far away, and low in numbers.
- I just don’t like all the menus and the sense of being overwhelmed.
- It’s still a massive dump of objectives, your journey, and objectives in all the menus.
- I still don’t like how they build these fantastic worlds and yet you have no need to explore further or find any loot, it’s just elaborate set-dressing.
- Story missions go on for way too long, I say this as they love loads of dead Space with nothing happening.
- The story is broken up into so many parts and it feels like it’s more fragmented than before.
- Mainlining the story, it always felt like I was underpowered as the loot was a lot less impactful.
- All this new content still didn’t make me feel like I could jump in with people confidently.
- I just never felt in charge of my… Destiny.
Related Post: Clash Artifacts Of Chaos Review (Xbox Series S)
Destiny 2 Lightfall:
Developer: Bungie
Publisher: Bungie
Store Links –
-
9/10
-
7/10
-
7/10
-
7/10
-
7/10
Summary
It’s another big Destiny content drop so it’s time to once again venture into a new world. New Content same issues for me, it’s been a while since I last played and some of the improvements are just that but the way they do story missions and the structure of progression is so stilted and fragmented that I never feel I connect with the game. Basically, I played the first game to death and than slowly fell off two and it feels like those that stayed are having a riot of fun but people like me struggle to get back in, the shooting is still the best I’ve used but it’s all the other stuff around it, I can’t believe I’m still fighting against the same enemies, the world’s get grander and more beautiful but its just set dressing and doesn’t harbor loot or any need to deviate from the path and its so frustrating, why have all this open space and nothing to do it but go from one side to another? The loot drops look fantastic now but the actual contents are meh, I just feel like I’m starting again every expansion as I get the same weapons over and over but with a plus 1 on a stat so it’s better. I just think me and destiny don’t mix as much anymore and no matter how many times I try I get fed up with putting so much effort in for such little gain. Lightfall is just a beautiful neon-soaked set piece that still has the same mission structures and loot and for me, it’s just not accessible enough to welcome me back.