Dogurai Review (Xbox Series S)



For our Dogurai Review, we are in a dystopian future, where Armies and the Police were replaced by robots and machines, and their creator decided to take over the world. Now, it’s up to Bones, a retired dog samurai from the Special Forces, to fight against the robot menace alone. You will face several robot leaders in an action-packed platforming throughout the city, fighting in urban sewers, military facilities, factories, and even in sky-high structures. Each level features several gimmicks and different challenges inspired by classic platformers from the past decades, as well as various enemies and memorable boss encounters.

Dogurai Review Pros:

  • Decent 8 Bit graphics.
  • 672.6MB download size.
  • 1000 Gamerscore.
  • Two difficulties – normal (infinite lives) and hard (6 lives and infinite continues).
  • 3 save slots.
  • Ten color palettes including dynamic.
  • Frame – default (borders) and stretched (fullscreen).
  • 2D action-platformer gameplay.
  • Gameboy aesthetic from the off with green screen colors but as said you can change the color and tone.
  • You can jump off the wall to act like a double jump.
  • Excellent Chiptune soundtrack.
  • Simple controls.
  • The special combo is charged up and once Unleashed starts a mini-game input to do major damage.
  • Double jump and slide moves.
  • Hack and slash combat.
  • Big boss encounters.
  • Checkpoints system.
  • Pick up health packs.

Dogurai Review Cons:

  • No tutorials.
  • Difficult.
  • You have to work everything out yourself.
  • Checkpoints are far apart.
  • Never sure when it’s saved.
  • Don’t know when you hit a checkpoint.
  • No replay value.

Related Post: Dungeon Alchemist Preview (Steam Early Access)

Official website.

Developer: Hungry Bear Games

Publisher: QUByte Interactive

Store Links – 

Xbox

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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