Dungeon Deathball Review (Steam)
Dungeon Deathball Review, TACTICS, TERROR & TOUCHDOWNS. Turn-based roguelike meets arcade death-sport, where every dungeon is a unique gauntlet of brutal challenges. Can you survive the trials of Dungeon Deathball and win back your freedom?
Dungeon Deathball Review Pros:
- Awesome big bright colorful graphics.
- 162.84MB download size.
- Steam achievements.
- Own in-game achievements.
- Full controller support.
- Graphics settings – pixel filter, smooth fonts, v-sync, fullscreen, and resolution.
- Gameplay settings – fast mode, dynamic camera, auto skip cinematics, grey blood, and undo suggestions.
- UI options – action pop-ups, command cost popups, menu popups, enemy pop-ups, and tile popups.
- Two button icon choices – PlayStation 5 and Xbox.
- Full stats menu.
- Survivor Hall of Fame leaderboards for your characters.
- Daily challenges.
- How to Play menu option is a text and image-based game manual.
- Four game modes – normal, daily challenge, judgment mode, and action mode.
- You have to unlock every mode except normal mode, it shows what the unlock requirements are.
- Online leaderboards with friends filter.
- Turn-based combat and movement.
- Every action is controlled by how much stamina you have, you can rest on any turn to get some stamina.
- You see where the enemy will be moving or attacking in their next turn.
- The goal of the game is to score a touchdown by getting the ball from one side to the other.
- In some game modes, you can change the ball type which makes the game easier or harder with a points reduction or boost.
- End of stage breakdown of score and bonuses.
- A really good atmospheric experience.
- Isometric view.
- A thinking man’s football game.
- Before your first move you can change team member positions and who has the ball first.
- It’s possible to have enemies kill each other.
- Brilliant soundtrack.
- The controls are easy enough to learn.
- When moving or attacking you click your character and then any blue square is where you can go.
- In between stages, you can spend coins on upgrading your team members’ stats.
- When The game clicks it really is satisfying and so much fun to play.
- Normal mode has you going through a set of random matches with a huge fight at the end.
- You see what your action will do before you finalize it.
- At any time press a button to see the turn order.
- Over time the game will start loading in electrified tiles forcing you forward.
Dungeon Deathball Review Cons:
- Cannot remap controls.
- Quite a bit of screen tearing.
- There is no playable tutorial which some find an easier way to learn a new game.
- Very daunting at first.
- The mouse cursor stays on the screen even when using the controller.
- No Nintendo Switch button icons. More of an FYI entry.
- It takes a couple of games to get to grips with all the mechanics.
- Doesn’t offer Colourblind support.
- You cannot save and quit mid-game.
- Doesn’t offer online matches.
- Cannot make your own team from scratch.
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Dungeon Deathball:
Developer: Matt Glanville – Game Developer
Publisher: Matt Glanville – Game Developer
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