Dungeon Defenders Awakened Review (PlayStation 4)
Our Dungeon Defenders Awakened Review takes us back to this co-op Tower Defense combined with epic Action RPG combat. You’re able to join forces with up to four players to take on a never-ending army of orcs, demons, and dragons! Are your defenses strong enough to save the world of Etheria?
Dungeon Defenders Awakened Review Pros:
- Colorful cartoon graphics.
- 9.11GB Download size.
- Platinum trophy.
- Works on Playstation 5.
- Tower defense action gameplay.
- Game settings – Auto loot filters, Invert axis and sensitivity sliders, ragdoll max limit slider, camera shake, aim assist, aim assist sensitivity slider, compare items automatically, disable core messages and show damage numbers.
- Auto equips-all armor, equipment, quality, or upgrades only.
- Invert axis and sensitivity slider, gamepad rotation speed, gamepad range speed.
- Damage number size slider.
- Auto-detect for settings and graphics.
- Tutorial match along with ongoing pop-ups and handy icons.
- Game modes-campaign, survival, challenges, mix mode, and pure strategy.
- Server browser.
- Six difficulties-easy, medium, hard, insane, nightmare, and massacre.
- Hardcore mode.
- Campaign-3 acts with four levels each and an encore level.
- Game privacy–public or friends only.
- Tower defense gameplay.
- Four-player online Co-op.
- Rounds-you have a build phase and then a combat phase and you trigger them manually. At the end of each wave, you get a chest of loot.
- Ragdoll max limit slider.
- Place weapons and traps, and pay for them with gems that drop from enemies.
- A level is generally a series of enemy waves.
- Clear Hud shows how many enemies in a wave both left and total, and what wave you are on.
- Loot can be dropped from enemies.
- Damage numbers and enemy health are shown.
- Wide variety of enemy types.
- Earn EXP, level up, and add points to your stats.
- Four Heroes-Squire, apprentice, huntress, monk. Each has its own exp and level, weapon, and roles like medic, tank, etc.
- Tavern-main hub where you have a practice range, level select, upgrade weapons, and look at earned trophies.
- Hero deck-add up to 4 characters of yours to the deck and they can earn EXP.
- Survival game mode-extended wave-based mode.
- Challenge mode-trials-based gameplay.
- Map-bring up in-game.
- Crystal-you have to defend this from the enemy.
- Satisfying gameplay.
- Frantic action.
- Impressive enemy numbers on the screen.
- Stats for each character.
- Rarity drops for loot.
- Boss battles.
- Can equip and level up pets.
- 100s of hours of gameplay.
- General settings-disable map flyovers, disable profanity filter, auto-reject hackers joining.
Dungeon Defenders Awakened Review Cons:
- No new characters from the original.
- Hit detection issues with a lot of enemies being resistant to attacks but ability attacks.
- Icons for the controller don’t always work.
- Same gameplay as before with nothing new really.
- The slowdown happens at times.
- Hard to recognize and pick up loot.
- Reuses a lot of the same maps from the previous game.
- Auto-detect button but for what?
- The tavern is a lot emptier than before.
- Slow starter as you build your characters to at least be capable of playing on normal difficulty.
- A lot of grinding is needed.
- Endgame is full of slow grinds and repetitive tasks.
Related Post: Innerspace Review (Nintendo Switch OLED)
Dungeon Defenders Awakened:
Developer: Chromatic Ganes
Publisher: Chromatic Games
Store Links –
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessibility - 7/107/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Back in the day I absolutely loved Dungeon Defenders, I bought every piece of DLC, I leveled up every character, did everything I could do, and then helped others, it was a game that was so addictive and had the content to back it up! Enter the latest game in the series and I can’t believe what I am seeing. It’s the exact same game as before but with a few touch-ups here and there, I instantly knew what to do but had to sit through a tutorial and watch an undroppable opening cutscene. Then the grind began, I say grind but early on it is still classic Dungeon Defenders fun but once you get your abilities, the grind is the game. I felt so disappointed by the fact I was facing off against the same enemies on the same map with the same characters, I just don’t get what this game is trying to do? I can just play the old game and have it all done and see what’s new. Here I have to do it all again for little to no gain. By all means, if you haven’t got the previous game you may enjoy it but again the first game is always on sale for pennies so just go buy that and get the same experience! Overall I found this disappointing and don’t understand its existence. Coming back to it on Xbox series S and I still stand by my original assessment and it’s just disappointing for me that the series doesn’t feel like advancement and the hooks in the last game don’t work this time around.