Dungeon Defenders Awakened Review (Xbox Series S)

Dungeon Defenders: Awakened is co-op Tower Defense combined with epic Action RPG combat. You’re able to join forces with up to four players to take on a never-ending army of orcs, demons, and dragons! Are your defenses strong enough to save the world of Etheria?


  • Colorful cartoon graphics.
  • 4.9GB Download size.
  • 1000 Gamerscore.
  • Controller support.
  • Graphics-fullscreen, resolution, v-sync, limit fps, graphic presets, resolution scale, anisotropy, edge effect, and bloom quality.
  • Auto equips-all armor, equipment, quality, or upgrades only.
  • Invert axis and sensitivity slider, gamepad rotation speed, gamepad range speed.
  • Damage number size slider.
  • Auto-detect for settings and graphics.
  • Tutorial match along with ongoing pop-ups and handy icons.
  • Game modes-campaign, survival, challenges, mix mode, and pure strategy.
  • Server browser.
  • Six difficulties-easy, medium, hard, insane, nightmare, and massacre.
  • Hardcore mode.
  • Campaign-3 acts with four levels each and an encore level.
  • Game privacy–public or friends only.
  • Tower defense gameplay.
  • Four-player online Co-op.
  • Rounds-you have a build phase then a combat phase and you trigger them manually. At the end of each wave, you get a chest of loot.
  • Ragdoll max limit slider.
  • Place weapons and traps, pay for them with gems that drop from enemies.
  • A level is generally a series of enemy waves.
  • Clear Hud-shows how many enemies in a wave both left and total, what wave you are on.
  • Loot can be dropped from enemies.
  • Damage numbers and enemy health are shown.
  • Wide variety of enemy types.
  • Earn EXP, level up, and add points to your stats.
  • Four Heroes-Squire, apprentice, huntress, monk. Each has its own exp and level, weapon, and roles like medic, tank, etc.
  • Tavern-main hub where you have a practice range, level select, upgrade weapons and look at earned trophies.
  • Hero deck-add up to 4 characters of yours to the deck and they can earn EXP.
  • Survival game mode-extended wave-based mode.
  • Challenge mode-trials-based gameplay.
  • Map-bring up in-game.
  • Crystal-you have to defend this from the enemy.
  • Satisfying gameplay.
  • Frantic action.
  • Impressive enemy numbers on the screen.
  • Stats for each character.
  • Rarity drops for loot.
  • Boss battles.
  • Can equip and level up pets.
  • 100s of hours of gameplay.
  • General settings-disable map flyovers, disable profanity filter, auto-reject hackers joining.


  • No new characters from the original.
  • Hit detection issues with a lot of enemies being resistant to attacks but ability attacks.
  • Icons for the controller don’t always work.
  • Same gameplay as before with nothing new really.
  • The slowdown happens at times.
  • Hard to recognize and pick up loot.
  • Reuses a lot of the same maps from the previous game.
  • Auto detect button but for what?
  • The tavern is a lot emptier than before.
  • Slow starter as you build your characters to at least be capable of playing on normal difficulty.
  • A lot of grinding is needed.
  • Endgame is full of slow grinds and repetitive tasks.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


Back in the day I absolutely loved Dungeon Defenders, I bought every piece of dlc, I levelled up every character, did everything you could do and then helped others, it was a game that was so addictive and had the content to back it up! Enter the latest game in the series and I can’t believe what I am seeing. Its the exact same game as before but a few touch ups here and there, I instantly knew what to do but had to sit through a tutorial and watch an undkoppable opening cutscene. Then the grind began, I say grind but eatly on it is still classic Dungeon Defenders fun but once you get your abilities, the grind is the game. I felt so disappointed by the fact I was facing off against the same enemies on the same map with the same characters, I just don’t get what this game is trying to do? I can just play the old game and have it all done and see what’s new. Here I have to do it all again for little to no gain. By all means if you haven’t got the previous game you may enjoy it but again the first game is always on sale for pennies so just go buy that and get the same experience! Overall I found this disappointing and don’t understand its existence. Coming back to it on Xbox series S and I still stand by my original assessment and it’s just disappointing for me that the series doesn’t feel like an advancement and the hooks in the last game don’t work this time round.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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